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XCOM director Jake Solomon wants to open a new studio and make “more of a life simulator"The longtime Firaxis dev left the company after two decades

The longtime Firaxis dev left the company after two decades

Blade and Captain America are surrounded by fire in Marvel’s Midnight Suns

Card based battles make Marvel’s Midnight Suns an essential tactical RPG | ReviewWatch on YouTube

Card based battles make Marvel’s Midnight Suns an essential tactical RPG | Review

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Specifically, Solomon feels like he’s done with turn-based strategy games. “After I made Midnight Suns I looked… and I found that I wasn’t that excited about doing another turn-based strategy game,” says Solomon. The designer said, “I felt like I didn’t have anything more to say in that area.”

So, what does he want to work on? “I’m a creative director, but the truth is I’m actually a very in-the-weeds systems designer.” Solomon points to his work on Midnight Suns where he worked to design individual heroes, enemies, and their abilities, despite his official job title as creative director.

Solomon hasn’t officially founded a new company yet, although he’s currently looking for funding and seeking to register an official name for a Baltimore-based studio. “My intention, if anybody gives me the funding for it, is to open my own studio locally and make a new kind of game,” he says.

Solomon’s last game at Firaxis - the superhero friend-making sim Midnight Suns - is still gettingpost-launch support, just in case you want to hold onto the dev’s turn-basedstrategygames for a while longer.