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Witchy shop sim Potionomics has brewed up a new trailerDouble, double toil and trouble

Double, double toil and trouble

Here’s another charming—er, brewing—simulation for ya. Potion shop management gamePotionomicshas concocted a new gameplay trailer to announce Voracious Games' partnership with publisher Xseed Games. The new trailer shows off a card-based haggling system, a complex brewing menu, and some of the many flamboyant customers you’ll meet.To see this content please enable targeting cookies.Manage cookie settingsPotionomicshas a familiar flair to anyone who’s played ye oldeRecettearor the more recentMoonlighter. Sylvia the witch is the proprietor of a failing potion shop and has to revitalise the store to repay its debts. Sounds familiar, aye? As I understand it, Potionomics does away with the dungeon crawling and instead doubles down on producing and peddling items in your shop.“After using magical ingredients to brew up a bevy of potent wares, the budding entrepreneur will wheel and deal to make sales with a colourful cast of fickle customers, all while tackling fierce competition and an ever-changing economy,” say Xseed.The new trailer shows off the card system for Sylvia’s bartering skills. She has to manage her own level of stress during the negotiation while also tracking the interest level of her customers. The “Reel ‘Em In” card, for instance, says it deals 9 Interest points but appears to spend two units of time. “Press The Attack” deals only 5 Interest but lets you draw another card. It’s a neat system that appears just deep enough to offer a challenge.On top of that, Sylvia has to buy ingredients and brew potions, presumably managing the cost of ingredients and the possible profit from potions they’ll go in. She can customise the style of display tables and placement of items in the store as well.I’ve been following Potionomics’ progress for several years now. It’s a regular delight in my weekly perusal of the#ScreenshotSaturdayTwitter tag. I’d mostly only seen character animations thus far, so it’s great to see the new trailer showing off some of the depth in the bartering system.Potionomics still doesn’t have a release date, or heck, even a store page. You can keep up with iton Twitteruntil Voracious and Xseed announce a launch window.Whatever you call it, hit ourE3 2020tag for more from this summer’s blast of gaming announcements, trailers, and miscellaneous marketing. Check outthe PC games at the PlayStation 5 show,everything at the PC Gaming Show, andall the trailers from the Xbox showcase, for starters.

Here’s another charming—er, brewing—simulation for ya. Potion shop management gamePotionomicshas concocted a new gameplay trailer to announce Voracious Games' partnership with publisher Xseed Games. The new trailer shows off a card-based haggling system, a complex brewing menu, and some of the many flamboyant customers you’ll meet.To see this content please enable targeting cookies.Manage cookie settingsPotionomicshas a familiar flair to anyone who’s played ye oldeRecettearor the more recentMoonlighter. Sylvia the witch is the proprietor of a failing potion shop and has to revitalise the store to repay its debts. Sounds familiar, aye? As I understand it, Potionomics does away with the dungeon crawling and instead doubles down on producing and peddling items in your shop.“After using magical ingredients to brew up a bevy of potent wares, the budding entrepreneur will wheel and deal to make sales with a colourful cast of fickle customers, all while tackling fierce competition and an ever-changing economy,” say Xseed.The new trailer shows off the card system for Sylvia’s bartering skills. She has to manage her own level of stress during the negotiation while also tracking the interest level of her customers. The “Reel ‘Em In” card, for instance, says it deals 9 Interest points but appears to spend two units of time. “Press The Attack” deals only 5 Interest but lets you draw another card. It’s a neat system that appears just deep enough to offer a challenge.On top of that, Sylvia has to buy ingredients and brew potions, presumably managing the cost of ingredients and the possible profit from potions they’ll go in. She can customise the style of display tables and placement of items in the store as well.I’ve been following Potionomics’ progress for several years now. It’s a regular delight in my weekly perusal of the#ScreenshotSaturdayTwitter tag. I’d mostly only seen character animations thus far, so it’s great to see the new trailer showing off some of the depth in the bartering system.Potionomics still doesn’t have a release date, or heck, even a store page. You can keep up with iton Twitteruntil Voracious and Xseed announce a launch window.Whatever you call it, hit ourE3 2020tag for more from this summer’s blast of gaming announcements, trailers, and miscellaneous marketing. Check outthe PC games at the PlayStation 5 show,everything at the PC Gaming Show, andall the trailers from the Xbox showcase, for starters.

Here’s another charming—er, brewing—simulation for ya. Potion shop management gamePotionomicshas concocted a new gameplay trailer to announce Voracious Games' partnership with publisher Xseed Games. The new trailer shows off a card-based haggling system, a complex brewing menu, and some of the many flamboyant customers you’ll meet.

To see this content please enable targeting cookies.Manage cookie settings

Potionomicshas a familiar flair to anyone who’s played ye oldeRecettearor the more recentMoonlighter. Sylvia the witch is the proprietor of a failing potion shop and has to revitalise the store to repay its debts. Sounds familiar, aye? As I understand it, Potionomics does away with the dungeon crawling and instead doubles down on producing and peddling items in your shop.

“After using magical ingredients to brew up a bevy of potent wares, the budding entrepreneur will wheel and deal to make sales with a colourful cast of fickle customers, all while tackling fierce competition and an ever-changing economy,” say Xseed.

The new trailer shows off the card system for Sylvia’s bartering skills. She has to manage her own level of stress during the negotiation while also tracking the interest level of her customers. The “Reel ‘Em In” card, for instance, says it deals 9 Interest points but appears to spend two units of time. “Press The Attack” deals only 5 Interest but lets you draw another card. It’s a neat system that appears just deep enough to offer a challenge.

On top of that, Sylvia has to buy ingredients and brew potions, presumably managing the cost of ingredients and the possible profit from potions they’ll go in. She can customise the style of display tables and placement of items in the store as well.

I’ve been following Potionomics’ progress for several years now. It’s a regular delight in my weekly perusal of the#ScreenshotSaturdayTwitter tag. I’d mostly only seen character animations thus far, so it’s great to see the new trailer showing off some of the depth in the bartering system.

Potionomics still doesn’t have a release date, or heck, even a store page. You can keep up with iton Twitteruntil Voracious and Xseed announce a launch window.

Whatever you call it, hit ourE3 2020tag for more from this summer’s blast of gaming announcements, trailers, and miscellaneous marketing. Check outthe PC games at the PlayStation 5 show,everything at the PC Gaming Show, andall the trailers from the Xbox showcase, for starters.