HomeFeatures

Where are all the good Stephen King games?The real terror was trying to unearth a decent adaptation

The real terror was trying to unearth a decent adaptation

A gravestone in a moonlit cemetery. The inscription reads “George Stark, 1985-1991. Not a very nice guy."

My choice of Skeleton Crew for this Halloween’s reading material wasn’t random, as it opens with King’s 1980 novella The Mist. I particularly wanted to revisit this story because, well, in case you can’t tell, I really like video games; and The Mist is one of surprisingly few King stories to have received a video game adaptation.

I find this so surprising because sooner or later, any even moderately successful author tends to see their work adapted into other media. Though movies might still be the default, we’re increasingly seeing popular books being retold as prestige TV shows; big-budget audio dramas; and, of course, video games. You just need to look at the success ofThe Witcherseries to see that there are serious possibilities for games based on books. This is perhaps particularly true for genre fiction, though some more “literary” novels have been adapted into video games as well, such as last year’s interactive fiction take onOrwell’s Animal Farm.

Cover image for YouTube video

Stephen King is more than just moderately successful. In fact, he’s among the bestselling living novelists. Furthermore, he’s an outspoken advocate for new entertainment technologies who will famously sell the adaptation rights to his stories for a single dollar. So you’d think the market would be flooded with everything from sprawling open-world Dark Tower RPGs to Christine skins in racing games. But really, there’s next to nothing.

King’s brief and (the evidence suggests) unhappy relationship with video games adapted from his books began in 1985, with a text adventure game closely based on The Mist. A work of text-based interactive fiction seems like a fairly safe way to adapt a popular work of prose, and indeed the game was relatively well-received.

The interactive version of The Mist is pared down considerably from King’s 150 page novella. Particularly noticeable are the excision of the original story’s slow-burn set-up where several major characters are introduced; and the absence of the protagonist’s young son, who is quickly shunted off-screen instead of being a significant presence in the action. The game opens with the titular mist rolling over a small Maine town and the monsters within beginning to wreak their havoc within the first couple of paragraphs. But, as the saying goes, the story has good bones, and the skeleton is still clearly visible, especially after the rushed opening gives way to a pretty faithful recreation of the original, with several sections of King’s lush descriptive prose retained verbatim.

Built in the best game engine there is, so I’m told! Unreal Engine 5 looks pretty cool too though.

The opening screen of a text adventure game. The prose describes a teenage boy running into a supermarket screaming that his friend has been killed by “the mist”, and an ensuing panic among the customers inside.

Text adventure games are, of course, terrifically retro now, but I did have fun with this one. I can see why it was regarded positively in its time for its action-survival feel, even if one element that’s very much absent from the game is any real sense of dread in the face of The Mist’s cosmic horrors. Unfortunately, this moderately successful first foray into video games for King would also be the high point.

It’s probably worth clarifying before we move on to other examples that Stephen King never seems to have been particularly hands-on with any of the video games that bear his name.In an interview with Retro Gamer Magazine, The Mist’s head writer Raymond Benson (himself an author, hence perhaps the unexpectedly high quality of the finished product) recalled that his sole conversation with King revealed a real lack of interest in the project on the creator’s part.

Even less likely to bear the King of Horror’s own fingerprints are those video games released as tie-ins to movies based on his work. The Running Man is a 1989 beat-em-up more properly attributed to the Arnold Schwarzenegger movie than King’s original short novel, on which the film was only loosely based to begin with. And the movie The Lawnmower Man — which was technically adapted twice as a video game in the mid-’90s, as an interactive movie for PC and a platformer for consoles — bears so little resemblance to the short story it’s named for that to even call it an adaptation of King’s work feels like a real stretch.

Weirdly enough though, this one scene from The Lawnmower Man actuallyisin the book.

A man with mower blades for a mouth chews up all in his path.

King probably did sign off on The Dark Half, a 1992 point-and-click adventure game based on his novel of the same name, because “A Stephen King Thriller” appears right there on the title screen. Though in this case the game is nominally unconnected to the movie adaptation released the following year, it does actually incorporate some stills from the film, so I have my doubts.

Regardless of the truth, this one certainly advertised itself as a direct adaptation of King’s novel and, if you thought The Mist had established this as the better formula, you’d be disappointed. The Dark Half is infamous as one of the worst point-and-click adventures of all time, and as a fan of the genre, I can confirm that it’s up against some pretty stiff competition. This, for me, is the biggest missed opportunity, because The Dark Half feels like it had the most promise: a strong choice of gameplay style to fit the story, just the right amount of adherence to the source material… and yet it bombed perhaps the hardest of all.

The next five years or so were completely devoid of King video game adaptations, and honestly you can see why he was keen to leave well enough alone. His final foray into official video games to date came all the way back in 2000, with the release of Stephen King’s F13. This baffling collection of random horror wallpapers, screensavers, and sound effects mainly exists to justify selling a CD-ROM containing the full text of one of King’s short stories, showcasing his early support of the ebook format (hence, I assume, his name actually appearing in the title this time). But it just barely qualifies as a video game as well, thanks to its inclusion of three generic horror clicker games.

Based on that famous story where the guy kept score of how many skeletons he’d battered with a shovel.

Skeletons popping out of their graves in a moonlit graveyard.

But honestly, if you want to get spooky with a Stephen King video game this Halloween, you’ll almost certainly have more fun checking out one of the many, many actually good games out there today that bear his influence. The makers ofHalf-Life,Silent Hill,Alan Wake, and so many others have acknowledged Stephen King as a major source of inspiration, and the list of Stephen King easter eggs in games ranging from just abouteveryindietitleto the likes ofFalloutandFar Cryis as almost as long as one of his own door-stopper novels.

Speaking of easter eggs, I almost OverlookedTrevor! That’s never a good idea…

Trevor from GTAV showcasing his “Overlooked” jacket and shirt outfit.