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What’s better: friendships, or interrupting conversations?The quest to find the single best thing in video games continues

The quest to find the single best thing in video games continues

A lion holding scales in an illustration from ‘La Pala d’oro dell’ I. R. Patriarcale Basilica di S. Marco, considerata sotto i risguardi storici, archeologici ed artistici … Con un discorso di S. Em. Jacopo Monico, etc'

Friendships

I like when people are friends. Oh sure, romance is always popular (y’all decided that it’s evenbetter than de_dust2) and mega-budget games have lately been enamoured with familial responsibilities redeeming deadly dads, but it’s friendships I most crave. Give me folks who like and care about each other enough to hang out, chat, lark about, and be there for each other simply because they want to.

Nice to have friends.

The DedSec gang pose for a selfie at a Burning Man-style event in a Watch Dogs 2 screenshot.

Interrupting conversations

Hey, shut up. No. Stop. I’m done. This conversation is over. And not in the sense that we’ve all finished what we were saying and now I’m choosing to make this silence permanent, I mean LA LA LA HEY, I’M TALKING NOW. Actual interruption is rare in video games but always a joy.

Shut up Wyzen! Asura’s wrathWatch on YouTube

Shut up Wyzen! Asura’s wrath

Cover image for YouTube video

But which is better?

Interruptions might be rare now but if we do eventually decide they’re the best thing in video games, then surely almost every game will include them going forwards, because why wouldn’t you want the best thing? That might be a bit too intense. Maybe I’ll settle for nice friendships. They are nice.