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This survival MMO will apparently reset every seven daysCraft or die, explorer

Craft or die, explorer

Population Zero takes place on the planet Kepler which apparently has large beasties like the one above. Seems to be a horrific nonsensical creature that procedural generation loves and actual nature loves to hate, which is where I’m getting the No Man’s Sky vibes. That and theblue grass. Players will build bases and craft things, as one does, to survive on Kepler. The important part is that you’ve got a time limit and it does not wait for you to log in.

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Population Zero also has an overarching story tying together your weekly resets and a “main plot with various side quests and numerous non-playable characters eager to shed light on Kepler’s mysteries.” It’s hard to say so early on with just a bit of information to run with, but this could actually be something I’d spend a bit of time with.

Population Zero will launch in Early Access on May 5th. You can find and wishlist iton Steam.