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Terraria dev’s Google account got fixed, so it’s coming to Stadia after allDoes this mean working with them is no longer a liability?
Does this mean working with them is no longer a liability?

Earlier this month, developer Andrew Spinks said thathe was cancelling Terraria’s release on Google Stadiabecause his Google account had been deactivated with no stated reason, and he’d been unable to recover it for weeks. “I will not be involved with a corporation that values their customers and partners so little,” he tweeted, concluding that “Doing business with [Google] is a liability.”
Now it seems that the issue has been resolved, andTerrariais again on route to Google’s beleaguered cloud gaming platform.
Stadia is Google’s cloud gaming subscription service, and it’s in dire need of third-party games like Terraria, havingclosed down all its internal development teams.
Stadia seems doomed, as a brand if not a technology, but I suppose this is good news for the seven people who don’t already own Terraria and would rather play it via a confusing and expensive subscription service rather than just pay £7 to buy it (or £3 on mobile). In other news, all my stuff is in the Google ecosystem, and if I lost my Google account I’d lose not just 16 years of email but, like, every kid ever taken of my kid that I haven’t had printed. Woops.