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Starfield has more talking than Skyrim and Fallout 4 combinedTodd Howard says its points-based persuasion system is his favourite

Todd Howard says its points-based persuasion system is his favourite

Image credit:Bethesda Game Studios

Image credit:Bethesda Game Studios

Bethesda has shown some of Starfield’s points-based persuasion system for dialogue, for which there’s already more than 250,000 recorded lines.

It’s been months since we’ve heard much from Bethesda’s upcoming sci-fi RPGStarfield, but studio director Todd Howard has been answering some questions about the game in a new video series. You can watch Howard chatting about the make-believe space programme below, where he covers ifStarfieldis hard sci-fi (not really), the game’straits system, and dialogue. It seems that Starfield RPG’s are incredibly chatty, with many times more dialogue thanFallout 4andSkyrim.Constellation Questions: Talking Starfield with Todd HowardStarfield takes Bethesda RPGs into the unexplored territory of space.Watch on YouTubeStarfield is making a return to what Howard calls “classic Bethesda style dialogue”. Comparing the game with other Bethesda RPGs, Howard said Starfield has passed 250,000 recorded lines of dialogue, which is more than twice the amount in Fallout 4 and more than four times Skyrim’s chatting total. We got to see some of Starfield’s points-based persuasion system in action, where your character has a set number of turns and persuasion points to plonk down for their speech choices. Waving his hands around a bit, Howard said it “feels natural, not like I’ve entered some other mode where we’re not… doing regular dialogue”. Sorry, Oblivion.Howard also touched on how Starfield isn’t an entirely hard sci-fi game where you “die in space, cold” (because running out of fuel in spaceis only fun in Elite Dangerous), and gushed aboutStarfield’s trait list, which he called “super fun”. The video showed a list of these, ranging from Alien DNA that increases your starting health and endurance, to the daft Dream Home, which grants you ownership of a “luxurious, customizable house on a peaceful planet” that comes with a hefty 50,000 credit mortgage – due weekly.We would’ve been just a month away from Starfield’s release, but the game wasdelayedinto the first half of 2023 back in May. The last we saw of Starfield was during June’s Xbox & Bethesda Games Showcase, when a fifteen-minute video showedquite a lot of a very grey moon.Starfield launches into the vastness of our hard drives at some point in 2023. The game is coming toSteamand the Microsoft Store, and will be on PC Game Pass from release day.

It’s been months since we’ve heard much from Bethesda’s upcoming sci-fi RPGStarfield, but studio director Todd Howard has been answering some questions about the game in a new video series. You can watch Howard chatting about the make-believe space programme below, where he covers ifStarfieldis hard sci-fi (not really), the game’straits system, and dialogue. It seems that Starfield RPG’s are incredibly chatty, with many times more dialogue thanFallout 4andSkyrim.Constellation Questions: Talking Starfield with Todd HowardStarfield takes Bethesda RPGs into the unexplored territory of space.Watch on YouTubeStarfield is making a return to what Howard calls “classic Bethesda style dialogue”. Comparing the game with other Bethesda RPGs, Howard said Starfield has passed 250,000 recorded lines of dialogue, which is more than twice the amount in Fallout 4 and more than four times Skyrim’s chatting total. We got to see some of Starfield’s points-based persuasion system in action, where your character has a set number of turns and persuasion points to plonk down for their speech choices. Waving his hands around a bit, Howard said it “feels natural, not like I’ve entered some other mode where we’re not… doing regular dialogue”. Sorry, Oblivion.Howard also touched on how Starfield isn’t an entirely hard sci-fi game where you “die in space, cold” (because running out of fuel in spaceis only fun in Elite Dangerous), and gushed aboutStarfield’s trait list, which he called “super fun”. The video showed a list of these, ranging from Alien DNA that increases your starting health and endurance, to the daft Dream Home, which grants you ownership of a “luxurious, customizable house on a peaceful planet” that comes with a hefty 50,000 credit mortgage – due weekly.We would’ve been just a month away from Starfield’s release, but the game wasdelayedinto the first half of 2023 back in May. The last we saw of Starfield was during June’s Xbox & Bethesda Games Showcase, when a fifteen-minute video showedquite a lot of a very grey moon.Starfield launches into the vastness of our hard drives at some point in 2023. The game is coming toSteamand the Microsoft Store, and will be on PC Game Pass from release day.

It’s been months since we’ve heard much from Bethesda’s upcoming sci-fi RPGStarfield, but studio director Todd Howard has been answering some questions about the game in a new video series. You can watch Howard chatting about the make-believe space programme below, where he covers ifStarfieldis hard sci-fi (not really), the game’straits system, and dialogue. It seems that Starfield RPG’s are incredibly chatty, with many times more dialogue thanFallout 4andSkyrim.

Constellation Questions: Talking Starfield with Todd HowardStarfield takes Bethesda RPGs into the unexplored territory of space.Watch on YouTube

Constellation Questions: Talking Starfield with Todd Howard

Cover image for YouTube video

Starfield is making a return to what Howard calls “classic Bethesda style dialogue”. Comparing the game with other Bethesda RPGs, Howard said Starfield has passed 250,000 recorded lines of dialogue, which is more than twice the amount in Fallout 4 and more than four times Skyrim’s chatting total. We got to see some of Starfield’s points-based persuasion system in action, where your character has a set number of turns and persuasion points to plonk down for their speech choices. Waving his hands around a bit, Howard said it “feels natural, not like I’ve entered some other mode where we’re not… doing regular dialogue”. Sorry, Oblivion.

Howard also touched on how Starfield isn’t an entirely hard sci-fi game where you “die in space, cold” (because running out of fuel in spaceis only fun in Elite Dangerous), and gushed aboutStarfield’s trait list, which he called “super fun”. The video showed a list of these, ranging from Alien DNA that increases your starting health and endurance, to the daft Dream Home, which grants you ownership of a “luxurious, customizable house on a peaceful planet” that comes with a hefty 50,000 credit mortgage – due weekly.

We would’ve been just a month away from Starfield’s release, but the game wasdelayedinto the first half of 2023 back in May. The last we saw of Starfield was during June’s Xbox & Bethesda Games Showcase, when a fifteen-minute video showedquite a lot of a very grey moon.

Starfield launches into the vastness of our hard drives at some point in 2023. The game is coming toSteamand the Microsoft Store, and will be on PC Game Pass from release day.