HomeNewsMarvel’s Avengers
Spider-Man comes to Marvel’s Avengers this month, exclusively on PlayStationOh.
Oh.

At the end of a week in which publishers Square Enix publicly expressed disappointment with howMarvel’s Avengerswent down, the game has some good news: one of the most popular Marvelmen will swing in later this month, Spider-Man. Oh. But he’s exclusive to the PlayStation version. Oh no. That’s not feel-good news to lift spirits at all.
Marvel’s Avengers: A-Day | Official Trailer E3 2019Watch on YouTube
Marvel’s Avengers: A-Day | Official Trailer E3 2019

“Spider-Man’s high-flying acrobatics bring an entirely new way to experience the game either solo or with friends, and his unique movement and combat abilities are sure to be a great addition to any Strike Team taking on missions in the Avengers Initiative,” a press release said.
An entirely new way to experience the game on a PlayStation. A great addition to any Strike Team on a PlayStation.
Spidey will hit PlayStations on November 30th. We on PC will still see an update then, with changes including a boost to the power cap and a new way to earn cosmetics, but no new wizards. Seethe announcementfor more.
Maybe Spidey will wear this costume?

System-exclusive content in a game feels soold. It’s not 2013 anymore. Exclusive skins would be one thing but one of the biggest Marvel superheroes? Sheesh.
Square Enix have made some decisions with this game alright. In September it added paid XP boosters, which seemed a reversal of previous claims that they wouldn’t add “pay-to-win” microtransactions, then after backlashremoved themearlier this week.
The company havesaid beforethat the game didn’t meet sales expectations, and Squeenix president Yosuke Matsuda repeated that sentiment intheir annual financial reportthis week.
He said their venture into ‘games as a service’ (GaaS) was “ambitious” and overcame surprises including the pandemic, “but it has unfortunately not proven as successful as we would have liked.” He added that “the new challenge that we tackled with this title produced a disappointing outcome”.
Or just be your good ol' friendly neighbourhood webhead.

He went on to imply that maybe Crystal Dynamics weren’t the best pick to make this game. He said that “taking on the GaaS model highlighted issues that we are likely to face in future game development efforts such as the need to select game designs that mesh with the unique attributes and tastes of our studios and development teams.”