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Skyblivion’s new video showcases big changes to Oblivion’s world"Swampier swamps"
“Swampier swamps”

Yes,Skyblivion isstill going folks. A team of volunteers are still plugging away at remakingThe Elder Scrolls IV: OblivioninSkyrimas a mod. Will it ever come to a close? Well, in a new developer diary, we got an insight into how it’s looking and where it’s headed. In among all the details surrounding UI and clothes and objects, I found one thing really stood out to me. They’ve nearly completed the ‘first pass’ of the overworld, and they’re injecting some extra flavour into many of the original’s dull, empty spaces.They really aren’t messing about either. The landscaping team have introduced some “major changes to the geography of Cyrodiil”, and they’re exercising a little creative license to add greater drama to Oblivion’s high fantasy world. Expect higher mountains, longer shores, larger forests and “swampier swamps”, all with snazzy finer details. You know, like nice looking bark on trees and thick flora. Love me some flora, to be fair.To see this content please enable targeting cookies.Manage cookie settingsIt’s this use of creative license that’s particularly interesting, I think. ThatSkyblivion’s Cyrodiil isn’t just going to be a nicer looking version of the original, but one which will surprise with more dramatic reimaginings of familiar cities, or almost entirely new locations.I can’t wait to get stuck in, but when I’ll be able to is another matter entirely. This is a monumental undertaking and the devs still have a long way to go before it’s complete. And even when it’s done, I can seeThe Elder Scrolls VIbursting into view and the cycle renewing. That’s right -Skyrimremade in the new engine. Hey, now thatMicrosoft bought Bethesda, anything’s possible!If you’d like to keep track of the Skyblivion team’s progress, theirofficial websitehas you covered.
Yes,Skyblivion isstill going folks. A team of volunteers are still plugging away at remakingThe Elder Scrolls IV: OblivioninSkyrimas a mod. Will it ever come to a close? Well, in a new developer diary, we got an insight into how it’s looking and where it’s headed. In among all the details surrounding UI and clothes and objects, I found one thing really stood out to me. They’ve nearly completed the ‘first pass’ of the overworld, and they’re injecting some extra flavour into many of the original’s dull, empty spaces.They really aren’t messing about either. The landscaping team have introduced some “major changes to the geography of Cyrodiil”, and they’re exercising a little creative license to add greater drama to Oblivion’s high fantasy world. Expect higher mountains, longer shores, larger forests and “swampier swamps”, all with snazzy finer details. You know, like nice looking bark on trees and thick flora. Love me some flora, to be fair.To see this content please enable targeting cookies.Manage cookie settingsIt’s this use of creative license that’s particularly interesting, I think. ThatSkyblivion’s Cyrodiil isn’t just going to be a nicer looking version of the original, but one which will surprise with more dramatic reimaginings of familiar cities, or almost entirely new locations.I can’t wait to get stuck in, but when I’ll be able to is another matter entirely. This is a monumental undertaking and the devs still have a long way to go before it’s complete. And even when it’s done, I can seeThe Elder Scrolls VIbursting into view and the cycle renewing. That’s right -Skyrimremade in the new engine. Hey, now thatMicrosoft bought Bethesda, anything’s possible!If you’d like to keep track of the Skyblivion team’s progress, theirofficial websitehas you covered.
Yes,Skyblivion isstill going folks. A team of volunteers are still plugging away at remakingThe Elder Scrolls IV: OblivioninSkyrimas a mod. Will it ever come to a close? Well, in a new developer diary, we got an insight into how it’s looking and where it’s headed. In among all the details surrounding UI and clothes and objects, I found one thing really stood out to me. They’ve nearly completed the ‘first pass’ of the overworld, and they’re injecting some extra flavour into many of the original’s dull, empty spaces.
They really aren’t messing about either. The landscaping team have introduced some “major changes to the geography of Cyrodiil”, and they’re exercising a little creative license to add greater drama to Oblivion’s high fantasy world. Expect higher mountains, longer shores, larger forests and “swampier swamps”, all with snazzy finer details. You know, like nice looking bark on trees and thick flora. Love me some flora, to be fair.
To see this content please enable targeting cookies.Manage cookie settings
It’s this use of creative license that’s particularly interesting, I think. ThatSkyblivion’s Cyrodiil isn’t just going to be a nicer looking version of the original, but one which will surprise with more dramatic reimaginings of familiar cities, or almost entirely new locations.
I can’t wait to get stuck in, but when I’ll be able to is another matter entirely. This is a monumental undertaking and the devs still have a long way to go before it’s complete. And even when it’s done, I can seeThe Elder Scrolls VIbursting into view and the cycle renewing. That’s right -Skyrimremade in the new engine. Hey, now thatMicrosoft bought Bethesda, anything’s possible!
If you’d like to keep track of the Skyblivion team’s progress, theirofficial websitehas you covered.