HomeNewsShadow Gambit: The Cursed Crew
Shadow Gambit has a talking boat, non-linear missions and an undead ninja pirateNo one here fights like a cow
No one here fights like a cow

Shadow Gambit: The Cursed Crewis the upcoming game from the makers ofDesperados 3and Shadow Tactics, which is another way of saying it’s one of the most exciting games currently in development. Mimimi recently released a new “developer insight” video which introduces more of the magic pirate sneak ‘em up’s systems, world, and playable characters.
Shadow Gambit: The Cursed Crew - Developer Insight TrailerWatch on YouTube
Shadow Gambit: The Cursed Crew - Developer Insight Trailer

It’s a terrible cliché to describe a setting as “a character”, and so I winced a little when they described Shadow Gambit’s home pirate ship, Red Marley, as “one of the main characters in the game.” It was redeemed moments later when it turned out to be literal. You can talk to your ship, who has a big ghostly green face.
The ship also represents another change, in that you can sail to different islands to undertake missions in any order, rather than the linear progression of Desperados 3 and Shadow Tactics. Each island is its own self-contained sandbox with different entry points you can choose to land at, and you can select different crew members to bring along depending on the approach you’re taking to the mission.
Katharine already got a personal tour of Shadow Gambitearlier this year, and hasspoken with Mimimi at lengthabout their ambitions for the project and the “stealth-strategy” genre.