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Screenshot Saturday Tuesday: Wet worlds and cool violenceAdmire these attractive and interesting indie games
Admire these attractive and interesting indie games
Image credit:Sven Ahlgrimm
Image credit:Sven Ahlgrimm

Squirrel With A Gun (coming to Steam) remains ridiculous:
▶️https://t.co/RamIDdnPG6🐿️ Squirrel unarmed takedown anim IMPLEMENTED#gamedev#gamedeveloper#gaming#blender#wishlistwednesday#indiegame#indiegames#indiedev#indiegamedev#MadeWithUnreal#vfx#steam#screenshotsaturdaypic.twitter.com/xVH5vvp3g5— Squirrel with a Gun 🔫🐿️ (Wishlist it!) (@QuiteDan)August 26, 2023
▶️https://t.co/RamIDdnPG6🐿️ Squirrel unarmed takedown anim IMPLEMENTED#gamedev#gamedeveloper#gaming#blender#wishlistwednesday#indiegame#indiegames#indiedev#indiegamedev#MadeWithUnreal#vfx#steam#screenshotsaturdaypic.twitter.com/xVH5vvp3g5
Vandalism and fiddlebits inHalf-Lifemod TimeWarp (demo available on ModDB):
adding some interactive stuff to timewarp so the maps don’t feel like a lifeless shooting gallery(a bunch of the breakable things still have placeholder models and sounds)#halflife#valve#modding#leveldesign#gamedev#indiedev#screenshotsaturdaypic.twitter.com/rw71pubVR9— cambreaKer (@cambrea_ker)August 25, 2023
adding some interactive stuff to timewarp so the maps don’t feel like a lifeless shooting gallery(a bunch of the breakable things still have placeholder models and sounds)#halflife#valve#modding#leveldesign#gamedev#indiedev#screenshotsaturdaypic.twitter.com/rw71pubVR9
Happy how this cassette editor is turning out. So many iterations…#ODDADA#screenshotsaturday#gamedev#indiedev#madewithunitypic.twitter.com/XjJyH6dw9O— Sven Ahlgrimm (@SvenAhlgrimm)August 26, 2023
Happy how this cassette editor is turning out. So many iterations…#ODDADA#screenshotsaturday#gamedev#indiedev#madewithunitypic.twitter.com/XjJyH6dw9O
Jumping between layers of the level in watery watercolour explore ‘em up Echo Of The Waves (coming to Steam):
For this#screenshotsaturday, a little look at Zephyr jumping from one layer to another using a coral portal (assembled with parallax :)#indiedev#gamedev#indiegame#watercolor#madewithunitypic.twitter.com/nxV0Ypzwpf— Adri & El👩🏻💻👩🏻🎨 | Oneira Games (@OneiraGames)August 26, 2023
For this#screenshotsaturday, a little look at Zephyr jumping from one layer to another using a coral portal (assembled with parallax :)#indiedev#gamedev#indiegame#watercolor#madewithunitypic.twitter.com/nxV0Ypzwpf
A striking seascape inThe FallOf Theseus (devblog on Tumblr):
fishshot 🐟#screenshotsaturday#gamedev#indiedev#pixelart#ドット絵pic.twitter.com/WRlIqwdGtC— RHH (@redheadhyena)August 26, 2023
fishshot 🐟#screenshotsaturday#gamedev#indiedev#pixelart#ドット絵pic.twitter.com/WRlIqwdGtC
Yet more moistness inFaerie Afterlight(coming to Steam, with a demo there now):
It’s SUMMER TIME! Time for a SPLASH. Don’t forget to hold your breath inside water though.#metroidvania|#screenshotsaturday|#indiegamepic.twitter.com/Ip6VOfJ4p4— Faerie Afterlight ✨ (@FAfterlightGame)August 26, 2023
It’s SUMMER TIME! Time for a SPLASH. Don’t forget to hold your breath inside water though.#metroidvania|#screenshotsaturday|#indiegamepic.twitter.com/Ip6VOfJ4p4
Experimenting with some camera angles and trying to figure out how a trailer might look. All very rough. The pilot doesn’t react to inertia at all, which is technically correct in the setting but just looks wrong.#ScreenshotSaturday#Gamedev#SpaceSim#MadeWithUnity#IndieDevpic.twitter.com/UHzXzFnVz7— Brad Jeffrey (@DesignerBradley)August 26, 2023
Experimenting with some camera angles and trying to figure out how a trailer might look. All very rough. The pilot doesn’t react to inertia at all, which is technically correct in the setting but just looks wrong.#ScreenshotSaturday#Gamedev#SpaceSim#MadeWithUnity#IndieDevpic.twitter.com/UHzXzFnVz7
An interesting take on parrying:
With this “swipe over the circle to block” mechanics, it seems that reducing the time window for parrying is the primary lever for adjusting difficulty#gamedev#indiedev#screenshotsaturdaypic.twitter.com/PJVwJ92gM1— Shingpapi (@shingpapi)August 26, 2023
With this “swipe over the circle to block” mechanics, it seems that reducing the time window for parrying is the primary lever for adjusting difficulty#gamedev#indiedev#screenshotsaturdaypic.twitter.com/PJVwJ92gM1
Whoa hello SyS KillMirror (available on Itchin alpha):
The last test of this month for SyS KillMirror Alpha Update 0.5, come check a new area and fight enemies!Game page:https://t.co/aQZLb4Q62nChangelog:https://t.co/8v3cXQHt42#gamedeveloper#gamedevelopment#games#indiegame#indiegamedev#IndieGameDev#screenshotsaturdaypic.twitter.com/7NXalTaZtD— JoacoN (@JoseJul06590348)August 26, 2023
The last test of this month for SyS KillMirror Alpha Update 0.5, come check a new area and fight enemies!Game page:https://t.co/aQZLb4Q62nChangelog:https://t.co/8v3cXQHt42#gamedeveloper#gamedevelopment#games#indiegame#indiegamedev#IndieGameDev#screenshotsaturdaypic.twitter.com/7NXalTaZtD
New security devices often open exciting new security holes, and magnet-jumping off security camera cages in immersive simEtosseems great fun:
People in the city have started getting wise to you yoinking their equipmentTheir countermeasures seem to be useful to you in other ways however 👀#immersivesim#indiedev#unity3d#gamedev#screenshotsaturdaypic.twitter.com/xnbpcgBUUl— Mab - Working on ETOS (@Mab_Devv)August 19, 2023
People in the city have started getting wise to you yoinking their equipmentTheir countermeasures seem to be useful to you in other ways however 👀#immersivesim#indiedev#unity3d#gamedev#screenshotsaturdaypic.twitter.com/xnbpcgBUUl
for#screenshotsaturdayi bring you the ability to push people off roofs- now with 300% more ridiculous ragdoll#gamedev#indiegame#imsim#immersivesim#indiedevpic.twitter.com/3X0hZbT7I5— Spectra: 1970s Immersive Sim (@Spectrathegame)August 26, 2023
for#screenshotsaturdayi bring you the ability to push people off roofs- now with 300% more ridiculous ragdoll#gamedev#indiegame#imsim#immersivesim#indiedevpic.twitter.com/3X0hZbT7I5
Creeping about in turn-based roguelikelike survival game The Outer Zone (coming to Steam, with a demo there now):
Really happy with how our fog of war system is shaping up, not perfect but it’s getting there!Walls and doors…always a challenge in game dev, especially when working in 2D isometric😭Steam demo coming out for Strategy Fest Monday!#screenshotsaturday#gamedev#turnbasedpic.twitter.com/6Cl3qj3JR2— Sappy Game Studio - Play Demo Now! (@SappyGameStudio)August 26, 2023
Really happy with how our fog of war system is shaping up, not perfect but it’s getting there!Walls and doors…always a challenge in game dev, especially when working in 2D isometric😭Steam demo coming out for Strategy Fest Monday!#screenshotsaturday#gamedev#turnbasedpic.twitter.com/6Cl3qj3JR2
All I know about this game, and all I need know about this game, is that it has a grappling hook:
Added a grappling tether for#screenshotsaturdayYou can even use it while dashing for a wild ride!pic.twitter.com/FSMMmYs9OS— Pokini Games (@PokiniGames)August 26, 2023
Added a grappling tether for#screenshotsaturdayYou can even use it while dashing for a wild ride!pic.twitter.com/FSMMmYs9OS
As a frequent turtler in retro real-time strategy games, I do appreciate this gate animation in D.O.R.F. (coming to Steam):
Use automatic gates to allow your units to pass through your base’s outer defenses.#screenshotsaturdaypic.twitter.com/oWczK64Cph— D.O.R.F. Real-Time Strategic Conflict (@DorfRTS)August 27, 2023
Use automatic gates to allow your units to pass through your base’s outer defenses.#screenshotsaturdaypic.twitter.com/oWczK64Cph
Cool violence in Neon Inferno:
Another small preview of our next game NEON INFERNO! Play as a criminal in a future New York City, dodging and deflecting enemy fire between two simultaneous planes of side-view action. Steam page coming soon, follow us for updates!#wip#screenshotsaturday#pixelart#ドット絵pic.twitter.com/6WDdcM2b1F— Zenovia Interactive (@ZenoviaLLC)August 26, 2023
Another small preview of our next game NEON INFERNO! Play as a criminal in a future New York City, dodging and deflecting enemy fire between two simultaneous planes of side-view action. Steam page coming soon, follow us for updates!#wip#screenshotsaturday#pixelart#ドット絵pic.twitter.com/6WDdcM2b1F
Cool violence in Against Great Darkness (coming to Steam, with a demo there now, andItch):
#screenshotsaturday#madewithunity#gamingLoose a ball get the hand!pic.twitter.com/u9gmLbZKjn— DirlyD | Against Great Darkness on Steam (@DirlyDev)August 26, 2023
#screenshotsaturday#madewithunity#gamingLoose a ball get the hand!pic.twitter.com/u9gmLbZKjn
And cool violence in this yet-unnamed (I think?) shooter starring one of the skullbats frequently seen in the dev’s other games:
What else caught your eye this weekend, reader dear?