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Saints Row The Third: Remastered reviewThird Street will never die

Third Street will never die

Getting remastered games feels like a bit of a monkey’s paw at this point, doesn’t it? The finger has curled, and we get remasters of all the old games we loved - but we have to play them a decade after their original release, and not as the person we were when we loved them. And I did really loveSaints Row. It has this kind of uplifting, ur-adolescent energy, where if you feel like you want to punch the world you probably can, and you can do it dressed as a witch or an alien. Also, I had a massive crush on Johnny Gat.

Saints Row The Third: Remasteredis probably the best version of Saints Row The Third you could get. It just depends what that means to you in the cold light of 2020, I suppose.

Watch on YouTube

Watch on YouTube

Cover image for YouTube video

This means the Saints are starting almost from scratch in a new city, Steelport, and set about claiming territory from the rival gangs there. Every mission you do that undermines the incumbent gang (dominatrix vampire cosplayers the Morningstar, cringe neon hackers the Deckers, and… luchadores the Luchadores) gains you more sway in that area. There are various justifications for these missions - drug deals, theft, etc. - but it mostly amounts to an excuse to shoot some of said gang members.

Wot I did on my holidays: explode a police helicopter

Saints Row The Third: Remastered review

I’m living in that 21st century, doing something mean to it -

Saints Row The Third: Remastered review

If it sounds like I’m struggling to describe any standout hilarious bits, or muster much excitement, that’s because I am. For all the bravado and bombast, playing Saints Row The Third in 2020 felt dated. Not in an “Ooh, you couldn’t get away with that now! Political correctness gone mad!” way. The explosions, the tits, thehilariousdildo… all of it just washed passed me. I felt like a teacher staring wearily into space as, around her, her charges throttled each other and shat on the desks. It was weirdly anaemic. The guns all felt the same, the missions all blurred into one. Exploding a bunch of alien spaceships seemed no different to punching a pedestrian in the face.

In fairness, that isn’t really the remasters fault. And the remaster bit of the remaster is more than decent, especially with the improvements to lighting and the frequent explosions (I am told that particle systems haveeven more particlesfor example). Attention has also been lavished on the character models for the main NPCs. All in all, Saints Row The Third: Remastered looks exactly how you remember the original looking, which is to say way better than the original actually was.

Into the sunset with you

Saints Row The Third: Remastered review

It’s just the content, I suppose, that doesn’t charm me any more. It was like playing the FPS version of a top down ARPG like Diablo or Wolcen. Yeah, I’ll shoot the waves of oncoming enemies. No, I don’t particularly need to know why. I’ll do it again in another mission in a minute. Blah blah blah, strip club, blah blah blah, chop shop. Oh Saints Row. It is not you that have changed, but I.