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RPS@PAX 2022: Sunday daily round-upOur final report from the show floor

Our final report from the show floor

PAX East2022 has officially closed its doors for another year. We’ve had a great time over the last four days, but alas, it’s time for us to head back home to the RPS Treehouse, find a nice cosy corner, and sleep for 100 years. Before we do that, though, here’s our final daly round-up video, which is all about games, games, games. Enjoy!

After that it was back out onto the show floor to mop up the last few games we wanted to play. Being a Sunday, there weren’t many panels or community meet-ups on today, so our last few hours at the show were all about cramming in as many last-minute demos as we possibly could. There are still loads we never got round to playing, which I’m intensely sad about, but I think we made a pretty good dent on the many hundreds of games out here.

We also talk about our favourite game overall from the show, as well as our favourite moment that will stick in our brains forevermore - although to be honest, just being back at PAX itself was pretty great. It may not be quite as big or as packed as PAXes past, but just getting to talk to people face-to-face again instead of through my PC monitor all the time was absolutely lovely.

For more PAX videos, be sure to keep an eye on ourRPS@PAXtag page, where you’ll find all of our developer interviews, panel round-ups and much, much more.