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Roblox will soon charge for the memey “oof” death noiseI was today years old when I learned this sound came from Roblox (or not, as it would seem)
I was today years old when I learned this sound came from Roblox (or not, as it would seem)

I was today years old when I learned that the “oof” noise I hear in so many memes and videos is, in fact, theRobloxdeath noise. The famous sound clip has hit headlines over the last few days because it managed to get caught up in a copyright dispute.
Turns out that specific “oof” belongs to a sound designer who originally created the noise forthe noughties game Messiah. Now, the Roblox Corporation plan on charging for the noise. Oof.
Watch on YouTube
Watch on YouTube

… Except for the players, who’ll need to pay 100 Robux (which is equivalent to about a $1) to license it.
To clarify, not every player who wants to make that noise upon their timely demise will have to pay for it. Roblox is as much a development tool as it is a game, allowing players to actually make their own games within it. These developers are the ones that will have to buy the sound to use in their creations.
To get a better idea of how vast Roblox is, Alex Wiltshire wrote aboutthe various games you can play inside it- fromCS:GOclones to fashion shows.
Tallarico seems to have done particularly well out of this whole deal. He’s also become a Roblox developer himself,creating sound design librariesother developers can buy that vary in price from $10 to $250. He’s being allowed to sell “oof” merch on the official Roblox Amazon store, too.
Does this not sit well with anyone else? Or is it just me? I don’t like that Roblox Corp aren’t just paying to have the sound effect in the game, instead they’re putting it on individual creators (a lot of whom, I gather, are kids).
I suppose now content creators like them would have to pay for the sound effect, too? (Not that it actually matters anymore for Unus Annus, because they’re deleting their entire channel on Saturday - but that’s a whole other thing.)