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Ring Of Pain is a solid card crawler featuring the grimmest owl in gamesRing-a ring-a walnuts, a pocket full of owl guts
Ring-a ring-a walnuts, a pocket full of owl guts

But there’s still plenty of room for invention in the format, and the upcomingRing Of Pain(out on October 15th, andshowcasedin the ongoingPAX X EGXextravaganza) demonstrates what it was missing all along: massively disconcerting owl people.
Watch on YouTube
Watch on YouTube

Each “level” of this dungeon is indeed a ring, comprising cards which can be either loots, brutes, or chutes to other rings of cards. You can cycle left or right through the cards (although monsters must either be fought or riskily stealthed past), introducing some superb decision-making as you try to plan a survivable path to the next level around the metadungeon… which is also a ring.
Well, that’s not made me feel uneasy at all.

You don’t strictly have a deck of cards to draw from. Loot items get popped into slots along the bottom of the screen, with a couple of slots free for spells as well, and confer various penalties or buffs to your stats. Like most good roguelikes, the key skill involved is the improvisation of effective builds from the random crap you pick up. And also like most good roguelikes, the monster power curve is steep enough to mean that “effective” means “overpowered”. I found a Chugging Mask in the demo, which increased my health stat every time I drank a healing potion on full health, and then focused on piling on armour so I could wade through smaller encounters unscathed, and chug my way into tankhood so I could survive harder-hitting foes.
Chug! Chug! Chug!

Mechanically, it’s dead solid. But there’s a lot of these sorts of things around these days, many of them aiming for the same, unsettling aesthetic, so I’m glad to say Ring Of Pain stands out on that front, too. From Owl themselves, to the anxiety-inducing environs of its nest, and the roughly-painted grotesques that assault you in it, the mood is perfectly pitched. There’s something of Slay The Spire’s creepy whimsy to the narrative, and a fair slice ofDarkest Dungeon’s pitch-black, festering unpleasantness in the art direction.
Don’t like it.

But most of all, there’sthat fucking owl. It is with great foreboding that I must admit I can’t wait to meet them again. You can meet them yourself in thefree demo on Steam, right now.
Desperately unpleasant.
