The Medium's ray tracing performance left my RTX 3080 quaking in its boots
HomeHardwareFeaturesThe Medium The Medium’s ray tracing performance left my RTX 3080 quaking in its bootsScared of its own reflections Scared of its own reflections Bloober Team’s new spook festThe Mediumis one of the latest games on PC to make use of ray tracing and Nvidia’s performance-boosting DLSS tech, employing ray traced reflections, ray traced transparent reflections (yep, those are two different things apparently) and ray traced ambient occlusion to help drive up the old atmosphere meter and make its dual realities feel more immersive and realistic....