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Overwatch’s newest hero, Echo, is now live, now live, now live…I meta new friend

I meta new friend

The damage-dealing hero Echo has arrived inOverwatch. Like a Mercy who has ripped up her Hippocratic Oath, she glides around the map blasting away with her robot gunhands. Or maybe she’s more like a Pharah that’s way more manoeuvrable? Oh no, she just turned into a Roadhog. What have you done, Blizzard?

This. This is what they’ve done.

Watch on YouTube

Watch on YouTube

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She has three attacks: a tri-shot finger pow that chips away at health, a more focused beam that does high damage to weakened enemies, and a sticky grenade. The sticky gloop will do a considerable amount of damage, and comboing it with any of her other attacks will leave an enemy or two begging to be healed.

Most controversially, her ultimate means she can clone into a player from the enemy team and build up tothatcharacter’s ultimate super quickly. There are fewer downsides than almost every other ultimate in the game. When she hits it she has the cloned player’s full health, and when she dies in that form she returns to her own body with full health. As someone who rails against the myriad ways thatOverwatchenables players to speedily return to health, this is the most egregious example going! A weakened Echo can turn into a 600hp tank and then return to 200hp when she’s “killed”. Admittedly, it’s a far more limited power than a simple health boost, but it feels futile to attack her when she’s rampaging around as another player. She won’t die.

Watch on YouTube

Watch on YouTube

Cover image for YouTube video

But… my short time playing as her last night was lots of fun, especially when I worked out my own personal meta: glide up and over, sticky bomb people from behind, then fire whatever else I have left. I died a lot, but I also took out a sniper nest a bunch of times.

She’ll be nerfed. She has to be. So, enjoy her superpowers while they last.