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Meta adding “Personal Boundary” feature to curb creepy behaviourIt makes high fiving more difficult

It makes high fiving more difficult

“Personal Boundary prevents avatars from coming within a set distance of each other, creating more personal space for people and making it easier to avoid unwanted interactions,” the company, formerly called Facebook,wrote in a post introducing the feature.

Facebook Connect 2021Watch on YouTube

Facebook Connect 2021

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“Note that because Personal Boundary is the default experience, you’ll need to extend your arms to be able to high-five or fist bump other people’s avatars in Horizon Worlds or in Horizon Venues,” notes the post.

Several users have reported experiencing uncomfortable situations in the Zuckerverse, whether via other users getting too close or saying abusive things. It is the internet, and it is inheriting the problems of the internet - only with fewer existing rules and more rudimentary moderation tools.

Horizon Worlds is a corporate-owned VR chat availablefor Oculus headsets, while Horizon Venues,also for Quest, is for watching live shows in VR. They’re both part of Mark Zuckerberg’svision of the metaverse, a vision that no one wants and which will not work.