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Lost Ruins has combat, platforming, fancy particle effects, and a terrible idle animationDoes she need to pee?

Does she need to pee?

A screenshot of Lost Ruins showing a 2D icy environment, on the left of which is a small schoolgirl and in the centre of which is a giant ice lady.

Lost Ruinsis a 2D sidescrolling action platformer in which you can mix-and-match abilities while fighting monsters, but I’d hesitate to put it in a box alongsideDead Cells. The rhythm of its combat, the weight of its movement, and its anime grimness places it alongside other games like Momodora: Reverie Under The Moonlight and maybe the more recentSkul: The Hero Slayer.

It’s out now and there’s a trailer below.

Lost Ruins - Official Release Trailer | PCWatch on YouTube

Lost Ruins - Official Release Trailer | PC

Cover image for YouTube video

You play a young girl with amnesia and a maddening idle animation, who is looking for answers and must fight monsters along the way. There’s a heavy RPG-ish element to it in the way you grow in power, choosing the spells and equipment you’re going to use to increase your damage output. Numbers spill out of your enemies along with their blood and guts.

Is there a subgenre or a taxonomy that helps to categorise this separately from Dead Cells, or do we just call this an action-platformer/metroidvania and then start piling on the adjectives? Can we all agree that “roguelike” has lost all meaning now? Do I need to make it clear that the anime art in this looks a bit uncomfortably horny, or does that go without saying?

And seriously, what is up with that idle animation? Is she dancing?

You can grab Lost Ruinsfrom Steam now for £15.49/$20/€16.79.