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Killing the framerate is 20 Minutes Till Dawn’s secret real win conditionSame in Vampire Survivors, and no one can tell me otherwise
Same in Vampire Survivors, and no one can tell me otherwise
Image credit:Rock Paper Shotgun/Erabit/Flanne
Image credit:Rock Paper Shotgun/Erabit/Flanne

While the official way to win20 Minutes Till Dawnis to survive 20 minutes of monster attacks, I disagree.Like in Vampire Survivors, I think the roguelikelike arcade shooter’s real victory condition is spewing so many bullets and explosions and fireballs and lightning strikes and ice shards that the framerate starts chugging. As far as I’m concerned, when the game can no longer process just how ridiculous my run is, I’ve beaten it and I win. Reader dear, I’m delighted to say I finally managed that in 20 Minutes Till Dawn. I finally won.
It took a while. Though I’d played for 12 hours (plus more in the demo before launch) and had ostensibly won all the way up to difficulty level 9, I hadn’t won in a way that mattered to me. I hadn’t yet managed to do anything so daft that even the game took one look at my screen and said, “Whew, hold on, give me a moment to catch up here.” It feels good to finally win.
20 Minutes Till Dawn framerate-killing gameplayAll it took was dozens of bullets and monsters and fireballs and firewaves and icecubes and lightning strikes and gems and explosions every second.Watch on YouTube
20 Minutes Till Dawn framerate-killing gameplay

20 Minutes Till Dawn is availableon Steam Early Accessat the bargain price of £2.09/€2.39/$2.99.It’s great fun. “Like Vampire Survivors but you actually shoot” is how I would describe it, or “LikeCrimsonlandandNova Drift, if you know those?”