HomeReviewsKeyWe

KeyWe review: extremely cute, but this is no way to run a post officeBirds of a feather

Birds of a feather

The title screen of KeyWe, showing the telepost office in the background and two kiwi birds standing on a desk in the foreground

Gun to your head, if you were forced to staff a post office with flightless birds, which kind would you pick? Personally I’d go with ostriches, because they are both tiny of brain and aggressive of temperament (plus their long necks would reach high shelves and they would be very fast at delivery). But the good people at Stonewheat & Sons are clearly cowards, because they picked kiwis, the little avocado-shaped birds of New Zealand. Although, bonus points for featuring cassowaries as mail carriers, a species whose first Google autocomplete suggestion is “cassowary attack”.

KeyWe - Launch Trailer | ESRBWatch on YouTube

KeyWe - Launch Trailer | ESRB

Cover image for YouTube video

The two kiwi post workers in KeyWe, standing in the area of the game for adding and changing cosmetic items. One kiwi is trying on a skin that makes their fur look like a skeleton

Making this more difficult is the fact that kiwis are quite small and also do not have hands. You can grab letters with your beak, and push and pull parcels around on flat surfaces, but you will mostly be interfacing with things using your arse. It is your most versatile tool. It is how you press buttons or collect labels. And interacting with the world this way is mostly very fun. The fixed camera can sometimes make judging your jumps a bit awkward, but in general KeyWe feels tactile and silly, and the scale of everything when you’re a little bird is just inherently enjoyable.

So are some of the seasonal changes to your challenges, including the aforementioned Halloween-themed parcel sorting that had us deciphering and sending ghostly packages that could only be seen in the light of a magic lantern. It’s at times like this that KeyWe really takes advantage of its co-op elements, and makes you feel like a smart multitasker. You grab the Fragile label after you’ve done the postmark, and I’ll grab a match to relight the lantern on the way to getting the Heavy label on the other side.

Sending out parcels is my favourite task, for sure. In this one we are in disarray because of a sandstorm.

The package sorting room in KeyWe, currently full of sand after a summer sandstorm

It is, however, very much a co-op game and almost impossible to play in single player. If you don’t have another kiwi bud to hand, your options are either to hotswap between the two kiwis yourself, or pilot them both at the same time, neither of which is at all practical. That’s fine; it is primarily a co-op game after all, much likeIt Takes TwoorA Way Out. Less fine is that it doesn’t appear to have in-game voice chat if you’re playing online. Talking isn’t necessary in all co-op games (look at Journey, for example) but some kind of direct communication is definitely necessary for KeyWe. You’ll often have to do things like jump on different keys at the same time, and experiments with timed squawks were unhelpful. Couch co-op is definfitely the optimum way to play.

Even if you are playing this next to your bestie on the sofa, though, KeyWe tips into being frustrating a bit too often to be properly joyous. There’ll be at least one mini-game that you just dread coming round to on the Telepost’s calendar, and dollars to donuts I’ll bet you it’s the telegram messages, which is basically typing, but typing very, very slowly, like you’re someone’s gran on a Nokia 3310. The seasonal remixes of this particular mini-game don’t help to gee it up, either, and if anything just made it even more irritating. At one point, after finishing a particularly gruelling telegram, my co-op partner turned to me and said, “This makes me sad”. Which is not ideal. And to play the campaign youhaveto do a few of these a month. My heart sank every time they came up.

AAAAAAAAAAGGGGGHHHHHH

The telegram machine in postal puzzle game KeyWe. The keyboard is split into lots of small, random sections of keys. The screen showing the words to send has several letters blacked out, and the players must decode this

Ultimately, KeyWe is one of those games that I have to add qualifications to if someone asks if I enjoy it. It’s a “fun, but-” kind of game. I wish it wasn’t, because underneath the annoyances are some really lovely, imaginative details. The Telepost gets different decorations for different times of year. There are mysterious collectibles to find and store in your little kiwi nest hole. The cassowaries wear halloween costumes. The notes that come with packages to send out are often funny. The kiwis are really cute! But…