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Here’s what’s coming up on RPS in 2023New features, columns, podcasts and so much more
New features, columns, podcasts and so much more
Image credit:Rock Paper Shotgun
Image credit:Rock Paper Shotgun

Hello folks. I think there’s probably some sort of law against wishing people a Happy New Year when you’re saying it on the final day of January, but stuff it, I’m doing it anyway. Happy New Year everyone. Let’s talk about all the cool stuff coming up on RPS in 2023.
The first half of 2023 is positively packed to the rafters with some pretty great looking video games at the moment. Heck, when we all returned from our Christmas slumber at the start of January, the list of ourmost anticipated gamesfor the year stretched all the way to 101 - and even then, I had to bite my own hand from making it even longer. It’s a good feeling knowing there are so many exciting things to write about over the next six months and counting - especially whenthere was a point last summerwhen every game and their dog seemed to be getting delayed, leaving us with a veritable hole of neat new games to tell you about.
14 Indie Games We Can’t Wait To Play In 2023Watch on YouTube
14 Indie Games We Can’t Wait To Play In 2023

Naturally, we’ll be doing our best to bring you the latest on all those excellent new gaming nuggets over the course of the year, but as hinted at inmy note about comment email notificationslast week, I wanted to spend a bit of time talking about all the other new things I want to do on RPS this year. Things like new regular features, new community projects and, at long last, the inaugural RPS Game Club.
The RPS Game Club! It’s a thing!
Let’s talk about that last one first. TheRPS Game Clubis very almost here. Essentially a book club for video games, RPS supporters will know this has been along timein the making. Mostly because we were hoping to be able to offer regular free game keys for it as part of our RPS Premium tier. However, plans to secure a reliable monthly source of said game keys is still ongoing, so rather than wait and potentially never get it off the ground at all, we’re just going to go ahead and do it anyway, focusing on free games primarily, or at least ones that have a very low cost of entry. As such, the RPS Game Club will be open to all, regardless of whether you’re an RPS supporter or not, and I’ll be publishing a schedule of what we’ll be playing every month very soon.

Ask RPS anything you like
Speaking of question-style posts, may I introduceAsk RPS- a new series of posts where you ask us a question, and we write a post containing the answer! Simple as that. Questions can be about anything at all, and directed to any team member you like - although I do ask we try and keep them as video game-focused as possible. No asking us what we had for dinner last night, because I promise you, my weeklyCookconsumption is not as interesting as you might think.
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New features and columns

But our ownAlice Bee has also made a New Year’s resolution to play every Nancy Drew game in existence, following on from herNovember escapades with Nancy Drew: Midnight In Salem, and our guides writer and fellow residentThe Simsfanatic Rebecca is going to regale us with monthly observations and anecdotes from her many years of Sims-ing in anew monthly Sims column. The first one of these will be published very soon, so watch out for that.
Even more podcasts
As for that other new thing Liam’s got under way, youactually already know about it. It’s our new fortnightlyIndiescovery podcast, which Liam co-hosts with Rebecca and reviews editor Rachel. I’m very excited that RPS' podcast empire is expanding in this direction, especially when it will be joining thenewly relaunched Electronic Wireless Show, which is returning later this week after its brief hiatus. And the EWS returns with a brand-new co-host as well - our very own hardware editor James Archer. He’ll be joining Alice Bee and Nate (RPS in peace) to talk all things video games, and I’m excited to see what you think of its mildly revamped magazine-style format, too. Look out for that on the usual channels on Thursday.
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(Alice Bee also hasanotherpodcast in the works right now, but it’s still in the early stages of production at the moment and I wouldn’t want to spoil the surprise. We’ll share more about it as soon as we can).
Senior staff writer Ed and guides writer Hayden are also revamping their FPS-focusedUltimate Audio Bangpodcast slightly this year, introducing a new segment where they look at lesser-known sub-genres of the FPS alongside all the latest FPS happenings. To begin with,they’ve been playing theHunter: Call Of The Wild, and you may spot some additional words about their experiences with Expansive Worlds' hunting sim on the site in the coming weeks.
News in a letter, you say?
And finally, you may have spotted that we now have daily and weekly newsletters. Currently, these are completely automated, delivering a collection of the most commented posts we’ve published on the site that day / week direct to your inbox. But once our tech team have worked their magic on a couple of extra code-y bits in the back-end of the site, I’d like to start doing a monthly newsletter that’s stuffed with curated hidden indie gems that we’ve been playing, either collecting together stuff we’ve written about them on the site, or fresh newsletter-exclusive words on them if we haven’t been able to fit them round everything else. Can’t say when we’ll be able to kick this off just yet, but as soon as the tech team have done their thing, I’ll let you know.