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Hand Of Fate devs’ new tactics game is XCOM with superheroesCapes will be flexing its legally distinct muscles with Marvel’s Midnight Suns early next year
Capes will be flexing its legally distinct muscles with Marvel’s Midnight Suns early next year

If you were fond of roguelike deck-building RPGHand Of Fateand its sequel then you might be interested in the newly revealed superhero tactics RPGCapes. It’s in development at Spitfire Interactive, a freshly founded studio made up of former Hand Of Fate devs. None of the characters in the trailer seem to be wearing their blankets around their shoulders, but it’s worth a watch all the same.
Capes puts you in the boots of a trainee band of superheroes.
Hand Of Fate’s creators Defiant Development were shuttered in 2019, with founder Morgan Jaffitcrediting the closureto the games market changing too quickly for the company to adapt. Spitfire Interactive is made up of key members of Defiant’s former team who worked on the Hand Of Fate series, including Jaffit.
Jaffit previously worked on the excellent and similarly superheroic Freedom Force when he entered the industry. I rather like the sound of Capes because it reminds me somewhat of the ol’ Batman storyline No Man’s Land. Winning territory back from supervillains is something I can get behind, and an interesting concept for a tacticalstrategy game.
Alec (RPS in peace) became more than a little frustrated with his character’s masked rival in hisHand Of Fate reviewback in 2015, but otherwise thought it was a pretty smart game. “Hand of Fate’s deepest foundations are compulsion loops,” he said, “knowingly exploiting the human hunger for more and better items and numbers and to keep on cleaning up a map/board/menu until no more options remain.”
Capes is earmarked for a 2023 release onSteamsometime between January and March, but no firm details beyond that yet. Up, up and away!