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Halo Infinite will have you grappling across a wild open ringworldHalo Infinite’s gameplay debut grapples across a wide open ringworld
Halo Infinite’s gameplay debut grapples across a wide open ringworld

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Infinite isn’t quite a clean break from the (admittedly naff) plot of Haloes 4 and 5, but it’s able to position itself as a soft-reset courtesy of a generous time-jump. Since moment one 343 have pitched this as a throwback to Bungie’s trilogy, with this week’sbox art teasevery much aping the cover ofHalo: Combat Evolved.
The idea of an open world Halo still rings strange to me. But Halo has always been about big sandbox arenas, and if this format manages to crank those up to a massive scale, I can see it working. To what I can only assume is Nate’s delight, the clip also ends with a great big gorilla mugging to the camera. I have to imagine you’ll be pushing through territory to get up close and personal with the lad.
Halo Infinitewill be the first in the series to launch on PC and Xbox Game Pass the same day as its console debut this winter. There’s be plenty Halo to get through ‘til then, mind, withHalo 3: ODSTandHalo 4scheduled to make their way toThe Master Chief Collectionbefore Infinite drops. Alright, here’s that new cinematic trailer:
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Whatever you call it, hit ourE3 2020tag for more from this summer’s blast of gaming announcements, trailers, and miscellaneous marketing. Check outthe PC games at the PlayStation 5 show,everything at the PC Gaming Show, andall the trailers from the Xbox showcase, for starters.