HomeNews

Fortnite now supports ray-tracing, because why not?Spit-shined shootin'.

Spit-shined shootin'.

What doesFortniteneed ray-tracing for, anyway? Epic’s blockbuster murderfest isn’t exactly gunning for hard realism, after all. Regardless, RTX ray tracing brings high-fidelity reflections, shadows and ambient occlusion to Fortnite today, alongside support for DLSS 2.0 to run those high-res rays at an agreeable frame rate. Fine, you’ve got me - I’ll admit it does look quite nice after all.

A fortnight (hah!) after announcingFortnite’s spit-shined new looks, Epic’s battle royale now supports RTX ray tracing and DLSS 2.0 - assuming you’ve got the cards for ‘em.

Watch on YouTube

Watch on YouTube

Cover image for YouTube video

I’ll be frank. When I think about games that’d benefit from expensive, real-time ray tracing, Fortnite isn’t high on the list. But while you can miss me with tiny reflections on helmets and gun scopes, it does look quite stunning when once-flat glass facades become building-sized mirrors. Ray traced shadows and ambient occlusion are more subtle, but should play nicely into murder island’s sweeping, accelerated day/night cycle.

As per theFortnite blog, you’ll need at least an RTX 2060 to switch on new features (though they recommend an RTX 2080 or higher). Mind, if you’re picking up a spankin’ newRTX 3080today, you’ll be more than set to go.