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Dwarf Fortress’s new mouse menus make it so much easier to dig deeperTarn’s nation

Tarn’s nation

I have failed at creating aDwarf Fortressmany, many times. No tileset has managed to help me, no mod finally made it work. I just can’t get over the lack of a mouse-driven interface. And I won’t have to in the future. The latest development update for the Steam release of the detailed fantasy sim shows menus and mouse control in pefect harmony. Creator Tarn Adams casually flicks through screens without a wiki open on his other monitor, and finds things without phoning theDwarf Fortresshelpline and asking himself for help.

Dwarf Fortress Dev Update: Menus for Trade, Status and WorkWatch on YouTube

Dwarf Fortress Dev Update: Menus for Trade, Status and Work

Cover image for YouTube video

Also, I can tell what things are. A wagon rolls in and it looks like a wagon. A barrel looks like a barrel and not a division sign. I’m sure Dwarf Fortress fans who know the UI intimately are probably scoffing a little at me, but I need all the help I can get. The new tilset is working for me.

The new unit screen is every psychotherapist’s dream. Tarn discovers a sad dwarf amidst his citizens, and delves into her background. On one screen, her whole existence is laid out in tabs, with the overview showing her fretting over food and getting wet in the woods. The very dwarfly solution is to send them to the tavern.

There’s no release date for theSteam version of Dwarf Fortress. Instead they say “time is subjective”.