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Do give Disc Room a spin now it’s on Game PassFast and deadly arcade dodging action, yet friendly if you want help
Fast and deadly arcade dodging action, yet friendly if you want help

Is there a name for the subgenre of games divided into little levels where you try, die to a seemingly impossible challenge, instantly retry with a button press, die, then retry and die over and over until you nail it and feel like an absolute champion?Disc Roomis one of those games, and it’s a good one. First released in 2020, it hit Game Pass this week, inviting more folks to dodge through a giant alien spaceship filled with buzzsaws. I certainly recommend having a go and discovering what your insides look like.
Disc Room | October 22 | Nintendo Switch and PCWatch on YouTube
Disc Room | October 22 | Nintendo Switch and PC

You play a cute little explorer venturing into a vast alien disc which appears near Jupiter in the future (nicely,it’s coded to always take place 69 years from now). Turns out, this disc is filled with more discs, little and big jagged spinning disc which crave your blood. Each level is a small room where you simply have to survive as buzzsaws bounce and whirr around. See a disc coming? Just move. Easy.
In this yet-unnamed subgenre, Disc Room is a good’un. Start, die, restart, die, restart, die, restart, triumph. A single button press takes you right back in, ready to build on something you’ve learned about that particular challenge, or to flex your growing familiarity and confidence. Often, sure, I could try a different room to make progress but I’d be so locked into the cycle of death and rebirth that I’d fixate until it was finally mine. It’s good when a game kills me and my response is not frustration but an instant “Okay THIS TIME I’ll beat you.”
You can unlock levels too, skipping the progression path.

I know fast and deadly arcade buzzsaw violence is a tough sell for some, but that makes Disc Room a great fit for Game Pass. Give it a go and find no shame in tuning the difficulty settings if you must. When the dodges flow from your fingertips without thought, and you see trajectories and space rather than blades, that’s the good stuff.
For another opinion, see ourDisc Room reviewfrom when it launched new at £12. Brendy said, “Disc Room might be readily slept on, but if you are the kind of tough game obsessive, a connoisseur of arcade death, or a bullet hellion who cannot resist the call to mastery, these rooms should be approached wakeful and willing and ready to die.”