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Destiny 2 has hunted down those pesky Beaver errorsBeaver-b-gone!
Beaver-b-gone!

“This past week Valve identified hardware configuration issues with 4 relays in their Chicago, Virginia, Stockholm, and Dubai data centres,” Bungieexplainedlast night. “In each case, the affected relay was unable to send traffic to one other relay in the same data centre. If a connection to a peer went through both of those relays, then it would drop. Valve has fixed the configuration issues, and we have confirmed that the rate of disconnections in the affected areas has been reduced significantly.”
Beaver errors will still happen for certain network problems, just hopefully not this one. If you wish to know more about what caused this, Valve have you covered.
“Do you enjoy reading tales of engineers' quests to track down bugs with obscure causes?” begana Twitter threadfrom Valve engineer Fletcher Dunn last night. “Here’s my recent adventure.” And off he goes, talking about packet headers, relays, kernels, APIs, an experimental XDP path, raw Ethernet frames, BSD socket code, driver bugs, and false hope.
“Why did it take so long to find/fix?” he asks. “Because we were myopic, looking for a software bug. Each time we found something, we thought ‘this is it!’ We were finding real problems, they just were very rare in practice.”
If you enjoy stories about tracing bugs, get your teeth into that Twitter thread.
Last night’s Xbox Games Showcase broughta new Beyond Light trailer, showing off some of the icy Stasis powers we’ll get to play with in the upcoming expansion. They look really fun, obviously able to freeze enemies but also bringing handy new tricks like throwing ice blocks as platforms to climb up. I also like that everyone is dressed sensibly to visitEuropa, carrying bulging backpacks and sleeping bags.
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