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Deathloop’s PvP invasions will put your tactics and mind games to the testArkane dish extra details on Deathloop’s PvP

Arkane dish extra details on Deathloop’s PvP

The assassin Julianna Blake poses in Deathloop artwork.

Murder puzzle sandboxDeathloop’s release date is approaching, and Arkane Lyon have turned up at QuakeCon to talk more about their next supernatural FPS adventure. Particularly PvP, which they’d yet to get deep into the details on. You can catch their panel right here with a good dive on how each side of the PvP coin is a bit different and why you’ll want to leave it enabled.

In the new QuakeCon 2021 pannel, Arkane’s creative director Dinga Bakaba gets into more of the details beyond just the existence of player-controlled Juliannas. Playing as Julianna will be more tactical, for one. Host player Colt has an ability called “reprise” that gives him a total of three lives before he’s gone for good. Julianna only has the one, meaning she’ll need to be more careful about direct confrontation, relying on good sniper sightlines, setting traps, and using her abilities. Her signature move is Masquerade, which lets her trade appearances with another NPC—or even Colt, Arkane say.

Deep Dive into DEATHLOOP with Arkane LyonWatch on YouTube

Deep Dive into DEATHLOOP with Arkane Lyon

Cover image for YouTube video

“It’s really something that rewards your knowledge of the map,” Bakaba says. “Knowing that an NPC is supposed to be patrolling in this street, and they are not patrolling, so Colt has probably eliminated them. Knowing where the weapons are, knowing where the hotspots are…it really pays off. When you’re hunting as Julianna you’re clearly hunting big game.”

Loot is great, and the risk versus reward will be attractive so some folks, I’m sure. I’ll be honest though, I just do not have the patience for other players dropping in on me like murderous door-to-door salesfolks. No thank you, I already have plenty of deaths here at home. Fortunately Arkane are supportive of the coward’s lifestyle.

“We are not gating any progression for the campaign behind playing as Juliana,” Bakaba says. “It’s really for the fun of it—creating cool, interesting, and memorable stories with other players—and looking cool while doing it.” So that’ll be me keeping my Juliannas safely tethered to AI, personally.

You can catch more on Deathloop from a chat that Imogen got to have with Arkane during aDeathloop previewback in May.

Arkane are also hosting a chat today with Colt and Julianna’s voice actors, in case that’s something you’d like to listen in on. That’ll be at 7pm BST (2pm ED) overon Twitch.

Deathloop itself launches on September 14th overon Steam.