Murder never looked so good

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“The ultimate goal is to improve the immersion tenfold, making the environments as realistic as a scary, disturbing nightmare,“Behaviour explain. Tenfold immersion. Not ninefold, that would be insufficient. Yet sadly not elevenfold, which I guess is too ambitious. Tenfold will have to do. “The lighting and VFX will be vastly upgraded, as well as the modeling, textures and animations. More props will be added to the maps, and proper functions will be given to rooms to make them more identifiable.”
Lead level artist Stephanie Hellin notes inanother post, “Individual rooms will now be more distinct, with each serving a specific function. This allows players to better orient themselves in a Trial, while also filling the maps with environmental storytelling details for you to discover.”
With “tens of thousands of assets” getting spruced up, the overhaul is due to come in a series of updates until autumn 2021, starting next Tuesday, the 8th of September. The first ‘Realm Beyond’ update will focus on the maps Springwood and Yamaoka Estate as well as “common items such as lockers, generators, palettes”.
Behaviour also announced that on top of thecross-platform multiplayer added last month, they’re adding “Cross-Progression” on select systems. Players on Steam, Switch, and Stadia will be able to link their accounts and carry progression, purchases (maybe except some licensed things), inventory, and such onto other systems. That’s not supported on Xbox and PlayStation, mind.