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Crusader Kings 3’s patch 1.1 culls excessive bastardisation and other AI quirksThe AI is getting a confidence boost too
The AI is getting a confidence boost too

Medieval conquer ‘em upCrusader Kings 3will be pushing out a huge patch to fix all sorts of bugs and AI oddities. Really though, it almost feels like some of these bugs deserve to stay. They’re hard-working bugs, folks. The strategy simulation is adding fixes for overzealous spymasters, children with poor role models, and Popes with a taste for the flesh of the faithful.
The1.1 patch notesare pretty dang lengthy, addressing all sorts of odd edge cases that may have thrown off your crusading kingdoms.
The patch actually addresses a couple issues that I found particularly humorous in early CK3 player stories likespymasters plotting to murder themselves. According to the patch notes, “spymasters will no longer try to dig up dirt on themselves”. I sure hope that includes attempted self-murders.
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Another player was having a lot of trouble maintaining their family line while their wives and daughters were constantly being seduced. The developers confirm that they’ve taken a couple measures to address that problem. More restrictions have been added to the check for characters willing to cheat on their spouses. They’ve also revoked the AI’s permission to kick off a “Confused Heritage” event as they say “the AI was going a bit wild with it and turning everyone into bastards unnecessarily.”
I imagine that nearly all of these fixes solve problems that would become genuinely frustrating when encountered too often, but several are quite amusing to scroll through as line items. Here are some other issues that Paradox say will be fixed in patch 1.1:
Crusader Kings 3 patch 1.1 will be released on Tuesday, September 29th.
If the bug in your kingdom is actually your own confidence, check out RPS’sCrusader Kings 3 beginner’s tipsfor some helpful reminders.