HomeNewsStoryteller

Creating comic strips to solve puzzles in Storyteller’s demo is a joyAfter almost a decade, it’s nearly done!

After almost a decade, it’s nearly done!

A Storyteller demo screenshot, showing a baron pretending to be a dragon and capturing the queen so he can later free and marry her.

STORYTELLER | Reveal TrailerWatch on YouTube

STORYTELLER | Reveal Trailer

Cover image for YouTube video

How everything behave in panels is contextual, building on their innate character, relationships established in previous panels, and what’s already happened. You know where each puzzle’s story is headed but you need to figure out how to reach there, starting with a series of empty comic panels. You have to, you know, tell a story. It is fun to play with the different elements, figure out possible interactions, then eventually twig how it all comes together.

Here’s an easy early example: Baron Murders Edgar. Your cast is blue-haired dandy Edgar, fair maiden Eleonora, and the dastardly Baron, and your panel backgrounds are Propose and Grave. First step is to figure out why the Baron might want to murder Edgar. Well, drag Propose into an empty panel, then pop in Edgar and Eleonora and those two will be in love. Set the next panel to Propose again, this time with Eleonora and the Baron, and the burly lad will be heartbroken that she’s already in love. So cap the story off with a Grave panel, placing Edgar is in the ground and Baron standing before it, and the story logic will give him a bloody knife and a fierce scowl. You have successfully made murder happen. This gets more complicated with longer sequences, more complex stories to build, and more verbs and nouns. Finish all the puzzles and you’ll unlock more complex versions of many too.

I mistakently put the already-incinerated character in the second judgment panel, so God just glared at their ashes. Very good.

God glares at a pile of ashes in a Storyteller demo screenshot.

Storyteller had always seemed clever, but I hadn’t expected it to be funny. The little animations for actions and reactions are charming, especially when your answer isn’t right and something goes wrong. Along the way, you’ll accidentally create more vampires, kill the wrong person, destroy marriages, and did I mention you’ll kill lots of people? The stories to solve in the demo are largely romance, fairytale, and tragedy, so there’s plenty of upset.

You can download Storyteller’s demofrom Steamas part of the Steam Next Fest demo-o-rama. Another demo was briefly available earlier this year, but this one is updatednew bitsincluding the ability to move whole panels around, more animations, and MacOS support.

We’verecommended loads of Steam Next Fest demosalready, and I’d like to also point out the ‘kinda Morrowind in hell’ RPG Dread Delusion.

Creator Daniel Benmergui put Storyteller development on holdin 2014, explaining that after three years of work he was “starting to feel creatively numb from always dealing with the same project”. He moved onto a dungeon-crawling RPG named Ernesto, which later spawned 2017’sFidel Dungeon Rescue, a cute and fun roguelikelike puzzle game about plotting a good dog’s route through dangerous dungeons. Now, Storyteller again. Hooray!

The full game is due to launch… at some point? But really for real this time.