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Cocoon is easily one of the best games at Summer Game Fest 2023Insect lad’s world-hopping adventures are shaping up a treat

Insect lad’s world-hopping adventures are shaping up a treat

Image credit:Annapurna Interactive

Image credit:Annapurna Interactive

A moth boy peers up at a larger moth man who’s attached to a tree of some kind in Cocoon

Playingpuzzle gamesat events frightens me, because: 1) my brain is rarely able to overcome a puzzle in public; 2) people might be watching, and therefore, 3) I can hear them sniggering behind my back. I had no such trouble with Cocoon, though, because its challenges tweaked my brain receptors in what can only be described as a gentle brush of the neurons. Wander about as Insect Lad and the map presents you with a slow wave of clues that even someone like me is able to piece together. I think that’s thanks to the minimalism of it all.

COCOON | Reveal TrailerWatch on YouTube

COCOON | Reveal Trailer

Cover image for YouTube video

I was lucky enough to experience a touch of world-hopping too, as I explored one world which I then happened to carry on my back. The recursive concept might be bonkers ambitious (and veryPatrick’s Parabox), yet it seemed to work a treat in the short time I played. Hopping between worlds is as you see in the trailer, an instantaneous whizz into another space. And you’re encouraged to jump between them in a Metroid-like a manner once you’ve bagged items that’ll let you progress through bits you couldn’t before. I eventually got this little triangular robot fella from one world, who I then took into the previous world, and used him to unlock a boss battle with a big robo-moth.

Image credit:Annapurna Interactive

A small moth boy pulls an orb out from a machine in a desert scene in Cocoon

A small moth boy approaches machinery on a bridge in Cocoon

Image credit:Annapurna Interactive

A tiny moth boy carries an orb on their back as they run across a large forest scene in Cocoon

Cocoon is easily one of the highlights here at Summer Game Fest for me, and easily one of the best games I’ve played here so far. I was worried it was going to be a pure puzzler, in the sense it would focus entirely on intricate orb placements in slightly dull, metallic arenas. Oh no. It’s a puzzler which makes exploration a thrill, with a world you’re excited to observe and orb-hopping that truly goes places. I’ve heard from a fellow pal who got to spend a touch more time with the demo that there’s a bit where you place an orb within an orb. Sheesh.