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Climbing puzzler Jusant will grip and release this OctoberWithout belay

Without belay

Image credit:Dont Nod

Image credit:Dont Nod

A young boy scales the side of a steep cliff in Jusant

Jusanthad one of the best demos I’ve played this year. It’s a climbing game where you reach and grab with each arm independently and need to carefully manage your stamina while scaling a huge, vertical fantasy world.

It’s now has a new trailer and a release date, October 31st.

JUSANT | Gameplay trailerWatch on YouTube

JUSANT | Gameplay trailer

Cover image for YouTube video

That quiet exploration of an abandoned world feels reminiscent of Shadow Of The Colossus, among others, but it’s really the climbing that interests me. You can’t grip any surface like in Breath Of The Wild, but must choose particular hand-holds as you plot an upward path. There’s also a real physicality to it: you need to rest tired arms mid-climb, connect and reel-in your safety cord, and your fingers get a work-out via the analogue sticks and triggers used to independently control and grip each arm.

All of which is the work of Don’t Nod, the studio best known for Life Is Strange, but also responsible for Vampyr and the also-upcomingBanishers: Ghosts Of New Eden. I hope Jusant can live up to its demo when it launches in just a couple of months.