HomeNewsCities: Skylines II

Cities: Skylines 2 won’t get paid DLC until its performance issues are sorted, devs sayQuality-of-life features from the original also on the way

Quality-of-life features from the original also on the way

Image credit:Paradox Interactive

Image credit:Paradox Interactive

A series of apartment blocks in Cities Skylines 2

Cities: Skylines 2devs Colossal Order have said that the game known as the Builder of Cities and Destroyer of Framerates (at least, known as of me typing this) won’t get any paid expansions while they’re still getting its performance up to scratch.

Let’s Play Cities: SkylinesWatch on YouTube

Let’s Play Cities: Skylines

Cover image for YouTube video

Cities: Skylines 2 hit PC last month to mixed reviews, with most (but not all) of the criticism directed at the game’s surprisingly demanding CPU and GPU specs and its extremely rocky performance, which seems to be about as smooth as driving on a Tory-funded road full of potholes.

The game’slatest patchmakes some further improvements around shadows, unnecessarily large textures and the order in which objects are rendered that was apparently more demanding on the GPU that it needed to be. Alongside the ongoing performance fixes, there are also some balancing tweaks and wider bug fixes, along with the removal of a radio advert that was deemed offensive.

Image credit:Paradox Interactive

A beautiful curving road with houses neatly aligned in a Cities: Skylines screenshot.

“On the topic of DLCs, we will not release new paid content for Cities: Skylines II before the outstanding performance issues are fixed to our standards,” the studio wrote in itslatest weekly blog. “As a small team, we must focus on the task at hand to avoid spreading too thin.”

The studio added that they would be looking at adding features and quality-of-life elements from the originalCities: Skylinesthat aren’t in its sequel at the moment.

“We are also very much looking forward to starting to go through your suggestions for Cities: Skylines II, such as adding some beloved quality-of-life improvements already familiar from the predecessor that were missed in the sequel due to priorities and time constraints.”

Elsewhere, there are notes about fixing bugs around garbage collection and stray dogs, which could apparently multiply and cause “an insane number of abandoned packs of dogs all over the city”, which is one of the more amusing patch notes I’ve seen lately.