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Chat about Citizen Sleeper with us in RPS Game Club todayLive from 4pm BST

Live from 4pm BST

Image credit:Fellow Traveller

Image credit:Fellow Traveller

Artwork and logo for Citizen Sleeper, showing an android looking up at a city bathed in red-pink light.

It’s time for the next gathering of theRPS Game Club! From4pm BST today, June 2nd, we’ll be chatting about all thingsCitizen Sleeper- your favourite moments, your most heart-breaking questlines, and lots more. We’ve been having a swell time revisiting one of ourfavourite games from last yearfor this month’s Game Club, and we hope you’ve had fun playing it as well. So why not come and join in the discussion? See you at 4pm sharp!

Our live coverage of this event has finished.

14:55 pmUTCWelcome all! We’ll be kicking off our Citizen Sleeper Game Club liveblog in just a few minutes, so settle into your space container and grab a cup of hot mushroom soup. We’ll be starting shortly.

Welcome all! We’ll be kicking off our Citizen Sleeper Game Club liveblog in just a few minutes, so settle into your space container and grab a cup of hot mushroom soup. We’ll be starting shortly.

15:01 pmUTCSo how did everyone get on with Citizen Sleeper this month? Was it what you expected?

So how did everyone get on with Citizen Sleeper this month? Was it what you expected?

15:04 pmUTCDez says:I wouldn’t normally have played it, but thanks to the RPS Game Club, gave it a shot, and I loved it.Glad you enjoyed it Dez! What was the most unexpected thing about it for you?

Dez says:I wouldn’t normally have played it, but thanks to the RPS Game Club, gave it a shot, and I loved it.Glad you enjoyed it Dez! What was the most unexpected thing about it for you?

Glad you enjoyed it Dez! What was the most unexpected thing about it for you?

15:04 pmUTCHey all!

I’ve obviously raved about Citizen Sleeper before, but I had no expectations when I first played. Someone just said it was a bit TTRPG-y, so I went for a look and then lost an entire weekend. There’s just something about rolling dice that gets me…

Hey all!

I’ve obviously raved about Citizen Sleeper before, but I had no expectations when I first played. Someone just said it was a bit TTRPG-y, so I went for a look and then lost an entire weekend. There’s just something about rolling dice that gets me…

15:07 pmUTCI loved its take on dice-rolling as well. A very different kind of system to last month’s Game Club pick, Betrayal At Club Low, but applying them to different tasks certainly captured the same kind of thrill.

I loved its take on dice-rolling as well. A very different kind of system to last month’s Game Club pick, Betrayal At Club Low, but applying them to different tasks certainly captured the same kind of thrill.

15:08 pmUTCDez says:I liked that you received a set of dice for a cycle and chose what went where instead of every action being completely unknown. I could place stronger dice on actions where I’d want a better outcome and less dice where it didn’t matter as much.Yes! This was my favourite thing about its action dice, too.

Dez says:I liked that you received a set of dice for a cycle and chose what went where instead of every action being completely unknown. I could place stronger dice on actions where I’d want a better outcome and less dice where it didn’t matter as much.Yes! This was my favourite thing about its action dice, too.

Yes! This was my favourite thing about its action dice, too.

15:09 pmUTCGodwhacker says:It’s alright. For something so reliant on the written word I was hoping for something with a bit more witInteresting! I have to ask: did you encounter the character Neo-Vend?

Godwhacker says:It’s alright. For something so reliant on the written word I was hoping for something with a bit more witInteresting! I have to ask: did you encounter the character Neo-Vend?

Interesting! I have to ask: did you encounter the character Neo-Vend?

15:10 pmUTCOverall, I reckon Citizen Sleeper’s writing is very much in the same vein as In Other Waters, which Jump Over The Age made first a couple of years ago. It’s very earnest, but that’s what I like about it. I love the images it conjures, and the way the writing lingers in my brain once I’ve read it.

Overall, I reckon Citizen Sleeper’s writing is very much in the same vein as In Other Waters, which Jump Over The Age made first a couple of years ago. It’s very earnest, but that’s what I like about it. I love the images it conjures, and the way the writing lingers in my brain once I’ve read it.

15:12 pmUTCI_have_no_nose_but_I_must_sneeze says:I played it a few months ago and then revisited it more recently for the DLC, which worked well as a conclusion. It’s probably the most engaging visual novel I’ve played, and a lot of that is thanks to the mechanics of dice rolling, condition maintenance and the representation of the passage of time.Did you manage to complete all three episodes of the DLC? I only managed the first chapter, so still got Refuge and Purge to go!

I_have_no_nose_but_I_must_sneeze says:I played it a few months ago and then revisited it more recently for the DLC, which worked well as a conclusion. It’s probably the most engaging visual novel I’ve played, and a lot of that is thanks to the mechanics of dice rolling, condition maintenance and the representation of the passage of time.Did you manage to complete all three episodes of the DLC? I only managed the first chapter, so still got Refuge and Purge to go!

Did you manage to complete all three episodes of the DLC? I only managed the first chapter, so still got Refuge and Purge to go!

15:12 pmUTCI_have_no_nose_but_I_must_sneeze says:I played it a few months ago and then revisited it more recently for the DLC, which worked well as a conclusion. It’s probably the most engaging visual novel I’ve played, and a lot of that is thanks to the mechanics of dice rolling, condition maintenance and the representation of the passage of time.I think how Citizen Sleeper represents time is one of my favourite things, too. Using the few dice you get and counting down the cycles to various milestones really makes the limited actions you can take feel precious.

I_have_no_nose_but_I_must_sneeze says:I played it a few months ago and then revisited it more recently for the DLC, which worked well as a conclusion. It’s probably the most engaging visual novel I’ve played, and a lot of that is thanks to the mechanics of dice rolling, condition maintenance and the representation of the passage of time.I think how Citizen Sleeper represents time is one of my favourite things, too. Using the few dice you get and counting down the cycles to various milestones really makes the limited actions you can take feel precious.

I think how Citizen Sleeper represents time is one of my favourite things, too. Using the few dice you get and counting down the cycles to various milestones really makes the limited actions you can take feel precious.

15:17 pmUTCDez says:My Sleeper went through many endings, but I consider only one of them canonical in my playthrough (leaving with Lem & Mina). What were your canonical endings?This was my first ending, and probably still my favourite of the ones I’ve found so far. I did enjoy Bliss / Ankhita’s ending as well though!

Dez says:My Sleeper went through many endings, but I consider only one of them canonical in my playthrough (leaving with Lem & Mina). What were your canonical endings?This was my first ending, and probably still my favourite of the ones I’ve found so far. I did enjoy Bliss / Ankhita’s ending as well though!

This was my first ending, and probably still my favourite of the ones I’ve found so far. I did enjoy Bliss / Ankhita’s ending as well though!

15:19 pmUTCAgreed, Lem and Mina is absolutely canon in my mind. The way it describes their journey at the end really pulled on the heartstrings.

Agreed, Lem and Mina is absolutely canon in my mind. The way it describes their journey at the end really pulled on the heartstrings.

15:19 pmUTCI_have_no_nose_but_I_must_sneeze says:As long as there are cats, capitalism is bearable. There was a cat.THE CAT! I was waiting for something strange to happen with this and… nothing ever did? I just made friends with a cat?

I_have_no_nose_but_I_must_sneeze says:As long as there are cats, capitalism is bearable. There was a cat.THE CAT! I was waiting for something strange to happen with this and… nothing ever did? I just made friends with a cat?

THE CAT! I was waiting for something strange to happen with this and… nothing ever did? I just made friends with a cat?

15:19 pmUTCI_have_no_nose_but_I_must_sneeze says:As long as there are cats, capitalism is bearable. There was a cat.This is very true. And what a good cat it was too.

I_have_no_nose_but_I_must_sneeze says:As long as there are cats, capitalism is bearable. There was a cat.This is very true. And what a good cat it was too.

This is very true. And what a good cat it was too.

15:23 pmUTCI_have_no_nose_but_I_must_sneeze says:Hayden, you mean the cat didn’t reveal its true nature to you? Time for a replay! I’m kidding. Or am I?I could very easily be convinced to replay just in case thereissomething I’m missing. I’m 99% sure the cat is actually some weirdo scientist that transferred their consciousness into their pet or something. They just gave me a “I’m actually a hooman” vibe.

I_have_no_nose_but_I_must_sneeze says:Hayden, you mean the cat didn’t reveal its true nature to you? Time for a replay! I’m kidding. Or am I?I could very easily be convinced to replay just in case thereissomething I’m missing. I’m 99% sure the cat is actually some weirdo scientist that transferred their consciousness into their pet or something. They just gave me a “I’m actually a hooman” vibe.

I could very easily be convinced to replay just in case thereissomething I’m missing. I’m 99% sure the cat is actually some weirdo scientist that transferred their consciousness into their pet or something. They just gave me a “I’m actually a hooman” vibe.

15:23 pmUTCDez says:@Katharine, I had difficulty forgiving Ankhita…Interesting! For me, I felt like Ankhita’s initial storyline resolved slightly unsatisfactorily for me - I thought I’d biffed it, and that I’d made a mistake in how I handled it. So it was nice to see her again and get some closure this month. I might have also slightly forgotten exactly what went down with her when I played through her storyline last year, but sssh).Either way, I did play out both sides of her ending, and found both of them to offer the right kind of full stop on everything.

Dez says:@Katharine, I had difficulty forgiving Ankhita…Interesting! For me, I felt like Ankhita’s initial storyline resolved slightly unsatisfactorily for me - I thought I’d biffed it, and that I’d made a mistake in how I handled it. So it was nice to see her again and get some closure this month. I might have also slightly forgotten exactly what went down with her when I played through her storyline last year, but sssh).Either way, I did play out both sides of her ending, and found both of them to offer the right kind of full stop on everything.

Interesting! For me, I felt like Ankhita’s initial storyline resolved slightly unsatisfactorily for me - I thought I’d biffed it, and that I’d made a mistake in how I handled it. So it was nice to see her again and get some closure this month. I might have also slightly forgotten exactly what went down with her when I played through her storyline last year, but sssh).

Either way, I did play out both sides of her ending, and found both of them to offer the right kind of full stop on everything.

15:26 pmUTCImage credit:Rock Paper Shotgun/Fellow TravellerI feel like the cat would be good pals with the cat from actualStray.

Image credit:Rock Paper Shotgun/Fellow TravellerI feel like the cat would be good pals with the cat from actualStray.

Image credit:Rock Paper Shotgun/Fellow Traveller

The stray cat from Citizen Sleeper

I feel like the cat would be good pals with the cat from actualStray.

15:27 pmUTCGodwhacker says:I did find Neo-Vend; the Hunter / Killer stuff a bit interesting but a bit shallow. Universal Paperclips I feel deals with the same subject matter in a more interesting way, and that game was mostly intended as a jokeI agree that the Hunter/Killer stuff lacked something. I usually found it disruptive actually, like it was interrupting the stuff I really wanted to focus on. It hooked me more towards the end of that storyline, but early on it didn’t really keep my attention.

Godwhacker says:I did find Neo-Vend; the Hunter / Killer stuff a bit interesting but a bit shallow. Universal Paperclips I feel deals with the same subject matter in a more interesting way, and that game was mostly intended as a jokeI agree that the Hunter/Killer stuff lacked something. I usually found it disruptive actually, like it was interrupting the stuff I really wanted to focus on. It hooked me more towards the end of that storyline, but early on it didn’t really keep my attention.

I agree that the Hunter/Killer stuff lacked something. I usually found it disruptive actually, like it was interrupting the stuff I really wanted to focus on. It hooked me more towards the end of that storyline, but early on it didn’t really keep my attention.

15:28 pmUTCI_have_no_nose_but_I_must_sneeze says:Regarding endings, I always chose to stay behind and fight for my place on the Eye. I enjoyed developing a network of contacts that I could perhaps someday call friends. There is the allure of new ventures in outer space, yet here I remain.Yes, I did feel a pang of regret about leaving all my cool friends behind when I did Lem and Mina’s ending. I almost wish there was an option to initiate a kind of farewell dialogue option before upping sticks…

I_have_no_nose_but_I_must_sneeze says:Regarding endings, I always chose to stay behind and fight for my place on the Eye. I enjoyed developing a network of contacts that I could perhaps someday call friends. There is the allure of new ventures in outer space, yet here I remain.Yes, I did feel a pang of regret about leaving all my cool friends behind when I did Lem and Mina’s ending. I almost wish there was an option to initiate a kind of farewell dialogue option before upping sticks…

Yes, I did feel a pang of regret about leaving all my cool friends behind when I did Lem and Mina’s ending. I almost wish there was an option to initiate a kind of farewell dialogue option before upping sticks…

15:29 pmUTCDez says:Plus outer space adventures start with a long travel time. Stay on the Eye and one can continue having immediate adventures. Up to a point, I suppose. But leave for places beyond, and you’re on a ship for a long time.A looooooong long time in Lem and Mina’s case, too!

Dez says:Plus outer space adventures start with a long travel time. Stay on the Eye and one can continue having immediate adventures. Up to a point, I suppose. But leave for places beyond, and you’re on a ship for a long time.A looooooong long time in Lem and Mina’s case, too!

A looooooong long time in Lem and Mina’s case, too!

15:29 pmUTCI_have_no_nose_but_I_must_sneeze says:Regarding endings, I always chose to stay behind and fight for my place on the Eye. I enjoyed developing a network of contacts that I could perhaps someday call friends. There is the allure of new ventures in outer space, yet here I remain.Did anybody else choose an ending that took them away from the Eye, and then struggle to revisit that save to continue with the additional DLC stuff? It felt like a disservice to my story, like I was overwriting the real ending, so I pushed myself to start again to experience the new content.

I_have_no_nose_but_I_must_sneeze says:Regarding endings, I always chose to stay behind and fight for my place on the Eye. I enjoyed developing a network of contacts that I could perhaps someday call friends. There is the allure of new ventures in outer space, yet here I remain.Did anybody else choose an ending that took them away from the Eye, and then struggle to revisit that save to continue with the additional DLC stuff? It felt like a disservice to my story, like I was overwriting the real ending, so I pushed myself to start again to experience the new content.

Did anybody else choose an ending that took them away from the Eye, and then struggle to revisit that save to continue with the additional DLC stuff? It felt like a disservice to my story, like I was overwriting the real ending, so I pushed myself to start again to experience the new content.

15:31 pmUTCHayden says:Did anybody else choose an ending that took them away from the Eye, and then struggle to revisit that save to continue with the additional DLC stuff? It felt like a disservice to my story, like I was overwriting the real ending, so I pushed myself to start again to experience the new content.I actually went through this exact process on returning to my save for Game Club! I felt like Lem and Mina’s ending put a neat full stop on my time with Citizen Sleeper, so to go back and choosenotto go with them felt weird and strange. In the end, though, I was glad to carry on, as I really did in fact want to spend more time with everyone else.

Hayden says:Did anybody else choose an ending that took them away from the Eye, and then struggle to revisit that save to continue with the additional DLC stuff? It felt like a disservice to my story, like I was overwriting the real ending, so I pushed myself to start again to experience the new content.I actually went through this exact process on returning to my save for Game Club! I felt like Lem and Mina’s ending put a neat full stop on my time with Citizen Sleeper, so to go back and choosenotto go with them felt weird and strange. In the end, though, I was glad to carry on, as I really did in fact want to spend more time with everyone else.

I actually went through this exact process on returning to my save for Game Club! I felt like Lem and Mina’s ending put a neat full stop on my time with Citizen Sleeper, so to go back and choosenotto go with them felt weird and strange. In the end, though, I was glad to carry on, as I really did in fact want to spend more time with everyone else.

15:34 pmUTC(I had partly forgotten that mushrooms were more or less the only viable food stuff in this place when I came back to it, not gonna lie. Cannot even stomach the thought of drinking distilled mushroom liquor… Brrrr)

(I had partly forgotten that mushrooms were more or less the only viable food stuff in this place when I came back to it, not gonna lie. Cannot even stomach the thought of drinking distilled mushroom liquor… Brrrr)

15:35 pmUTCRaraAvis says:I literally just started this game like an hour ago - really really cool so far.Hooray! Hope you continue to enjoy it!

RaraAvis says:I literally just started this game like an hour ago - really really cool so far.Hooray! Hope you continue to enjoy it!

Hooray! Hope you continue to enjoy it!

15:35 pmUTCI still hate shrooms, personally. The texture is just grim. I had a cheese and mushroom pasty last night and it wasn’t great.

I still hate shrooms, personally. The texture is just grim. I had a cheese and mushroom pasty last night and it wasn’t great.

15:36 pmUTCI_have_no_nose_but_I_must_sneeze says:The developer and I see eye to eye on mushrooms. Their culinary prominence pleased me.Hahaha, excellent.

I_have_no_nose_but_I_must_sneeze says:The developer and I see eye to eye on mushrooms. Their culinary prominence pleased me.Hahaha, excellent.

Hahaha, excellent.

15:38 pmUTCMatthew (RPS in peace) also disagrees with the texture of mushrooms. I love fried mushrooms as part of a breakfast, though, so that just means more mushrooms for meeeeee when we go out for brunch sometimes.

Matthew (RPS in peace) also disagrees with the texture of mushrooms. I love fried mushrooms as part of a breakfast, though, so that just means more mushrooms for meeeeee when we go out for brunch sometimes.

15:39 pmUTCDez says:I’d try Girolle wine. At least once.This is true, I’d probably also try it once. Or at least have a sip. Just to see.

Dez says:I’d try Girolle wine. At least once.This is true, I’d probably also try it once. Or at least have a sip. Just to see.

This is true, I’d probably also try it once. Or at least have a sip. Just to see.

15:40 pmUTCGodwhacker says:I don’t recall anyone on the station ever saying that “Sleepers” were ethically bad or that they’d voted in favour of outlawing iSlavesThat’s an interesting point, people don’t really acknowledge the ethics of it. I quite like that, though? Everyone just seems very welcoming to the idea of you ditching your body and wants to help you get away from the bad corpo that’s on the hunt.I really like the concept of Sleepers. I think it centers the conflict between wanting to escape ‘the system’ and our reliance on it to survive, it’s something I latched onto to tie myself to my Sleeper and put a little bit of my personality in them.

Godwhacker says:I don’t recall anyone on the station ever saying that “Sleepers” were ethically bad or that they’d voted in favour of outlawing iSlavesThat’s an interesting point, people don’t really acknowledge the ethics of it. I quite like that, though? Everyone just seems very welcoming to the idea of you ditching your body and wants to help you get away from the bad corpo that’s on the hunt.I really like the concept of Sleepers. I think it centers the conflict between wanting to escape ‘the system’ and our reliance on it to survive, it’s something I latched onto to tie myself to my Sleeper and put a little bit of my personality in them.

That’s an interesting point, people don’t really acknowledge the ethics of it. I quite like that, though? Everyone just seems very welcoming to the idea of you ditching your body and wants to help you get away from the bad corpo that’s on the hunt.

I really like the concept of Sleepers. I think it centers the conflict between wanting to escape ‘the system’ and our reliance on it to survive, it’s something I latched onto to tie myself to my Sleeper and put a little bit of my personality in them.

15:42 pmUTCcaff says:I wonder if the devs will make a sequel? Or use the same mechanics in a new story world? Any clues, RPS sleuths?Now that I’ve gone back to do the DLC again, I’d actually be perfectly happy with more DLC-style stories emerging now and then. But the devs did alsotweetthis the other day, so ??? Tune in to cheery RPS fanzine PC Gamer’s PC Gaming Show next weekend to find out, I guess! I certainly will be!

caff says:I wonder if the devs will make a sequel? Or use the same mechanics in a new story world? Any clues, RPS sleuths?Now that I’ve gone back to do the DLC again, I’d actually be perfectly happy with more DLC-style stories emerging now and then. But the devs did alsotweetthis the other day, so ??? Tune in to cheery RPS fanzine PC Gamer’s PC Gaming Show next weekend to find out, I guess! I certainly will be!

Now that I’ve gone back to do the DLC again, I’d actually be perfectly happy with more DLC-style stories emerging now and then. But the devs did alsotweetthis the other day, so ??? Tune in to cheery RPS fanzine PC Gamer’s PC Gaming Show next weekend to find out, I guess! I certainly will be!

15:45 pmUTCThey also tweeted ahead of the Citizen Sleeper anniversary celebrations that they and the Citizen Sleeper composer and artist were working together again “on a new project”:Citizen Sleeper Anniversary Week Announcement 001:| The team is back.| Me,@guinoirand@ToyxTreeare working together again on a new project.| FULL REVEAL SOON 👀pic.twitter.com/qF78p49yfu— Gareth Damian Martin | Jump Over the Age (@JumpOvertheAge)May 1, 2023To see this content please enable targeting cookies.Manage cookie settings

They also tweeted ahead of the Citizen Sleeper anniversary celebrations that they and the Citizen Sleeper composer and artist were working together again “on a new project”:Citizen Sleeper Anniversary Week Announcement 001:| The team is back.| Me,@guinoirand@ToyxTreeare working together again on a new project.| FULL REVEAL SOON 👀pic.twitter.com/qF78p49yfu— Gareth Damian Martin | Jump Over the Age (@JumpOvertheAge)May 1, 2023To see this content please enable targeting cookies.Manage cookie settings

They also tweeted ahead of the Citizen Sleeper anniversary celebrations that they and the Citizen Sleeper composer and artist were working together again “on a new project”:

Citizen Sleeper Anniversary Week Announcement 001:| The team is back.| Me,@guinoirand@ToyxTreeare working together again on a new project.| FULL REVEAL SOON 👀pic.twitter.com/qF78p49yfu— Gareth Damian Martin | Jump Over the Age (@JumpOvertheAge)May 1, 2023

Citizen Sleeper Anniversary Week Announcement 001:| The team is back.| Me,@guinoirand@ToyxTreeare working together again on a new project.| FULL REVEAL SOON 👀pic.twitter.com/qF78p49yfu

15:45 pmUTCEither way, I’m well excited.

Either way, I’m well excited.

15:46 pmUTCTalk of something new has made me immediately excited, I had no idea about any of this.

Talk of something new has made me immediately excited, I had no idea about any of this.

15:46 pmUTCDez says:Sequel: You’re a stray cat, subsisting on crackers and mushrooms, tolerating the humanoid creatures around you.takemymoney.gif

Dez says:Sequel: You’re a stray cat, subsisting on crackers and mushrooms, tolerating the humanoid creatures around you.takemymoney.gif

takemymoney.gif

15:48 pmUTCDez says:Sequel: You’re a stray cat, subsisting on crackers and mushrooms, tolerating the humanoid creatures around you.I feel like I should raise that I am terrified of cats, and playing Stray was absolutely enough for me. I’m perfectly happy with Citizen Sleeper’s cat on a windowsill wanting treats and nothing more. I’m most comfortable when I can just nervously nod at cats from a distance.

Dez says:Sequel: You’re a stray cat, subsisting on crackers and mushrooms, tolerating the humanoid creatures around you.I feel like I should raise that I am terrified of cats, and playing Stray was absolutely enough for me. I’m perfectly happy with Citizen Sleeper’s cat on a windowsill wanting treats and nothing more. I’m most comfortable when I can just nervously nod at cats from a distance.

I feel like I should raise that I am terrified of cats, and playing Stray was absolutely enough for me. I’m perfectly happy with Citizen Sleeper’s cat on a windowsill wanting treats and nothing more. I’m most comfortable when I can just nervously nod at cats from a distance.

15:49 pmUTCGodwhacker says:Is there any way to resolve the need to inject the Space Steroids every few days?Not as far as I’m aware, alas, although I think having this as an ongoing tension (along with your energy levels) is integral to its sense of risk-and-reward with your dice rolls. If you always had five dice all the time, I think the game would lose a lot of the weight behind your decision making.

Godwhacker says:Is there any way to resolve the need to inject the Space Steroids every few days?Not as far as I’m aware, alas, although I think having this as an ongoing tension (along with your energy levels) is integral to its sense of risk-and-reward with your dice rolls. If you always had five dice all the time, I think the game would lose a lot of the weight behind your decision making.

Not as far as I’m aware, alas, although I think having this as an ongoing tension (along with your energy levels) is integral to its sense of risk-and-reward with your dice rolls. If you always had five dice all the time, I think the game would lose a lot of the weight behind your decision making.

15:52 pmUTCDez says:So if the Sleeper’s here on the Eye, where is the original body? Is that still with Essen-Arp? If the Sleeper is presumed deactivated, what happens to the original human? Could there be multiple Sleepers from the same human?I guess it must be! Every now and then the game will remind me of my Sleeper’s original body still being locked away somewhere, and I wonder what Essen-Arp will eventually do with it…

Dez says:So if the Sleeper’s here on the Eye, where is the original body? Is that still with Essen-Arp? If the Sleeper is presumed deactivated, what happens to the original human? Could there be multiple Sleepers from the same human?I guess it must be! Every now and then the game will remind me of my Sleeper’s original body still being locked away somewhere, and I wonder what Essen-Arp will eventually do with it…

I guess it must be! Every now and then the game will remind me of my Sleeper’s original body still being locked away somewhere, and I wonder what Essen-Arp will eventually do with it…

15:58 pmUTCI think Emphis is up there, Tala as well I reckon. Hanging out at either place makes me happy, because I think my Sleeper would be happy in their company.

I think Emphis is up there, Tala as well I reckon. Hanging out at either place makes me happy, because I think my Sleeper would be happy in their company.

15:59 pmUTCYeah, Tala was a good friend as well (even if I did feel like I was lying about liking the girolle wine!)

Yeah, Tala was a good friend as well (even if I did feel like I was lying about liking the girolle wine!)

16:00 pmUTCI_have_no_nose_but_I_must_sneeze says:Anyone collect favourite bits of writing? I wrote down a couple. Someone described the toll work took on their colleagues: “They crumbled in on themselves like paper lanterns”. During a moment of shared silence: “It is not like there is nothing to say, it is that sometimes, in the moments after something, speaking breaks the spell”.I have a lot of screenshots of my fav bits of writing, but there are so many good lines I think I’d find it hard to narrow it down to a handful of favourites!

I_have_no_nose_but_I_must_sneeze says:Anyone collect favourite bits of writing? I wrote down a couple. Someone described the toll work took on their colleagues: “They crumbled in on themselves like paper lanterns”. During a moment of shared silence: “It is not like there is nothing to say, it is that sometimes, in the moments after something, speaking breaks the spell”.I have a lot of screenshots of my fav bits of writing, but there are so many good lines I think I’d find it hard to narrow it down to a handful of favourites!

I have a lot of screenshots of my fav bits of writing, but there are so many good lines I think I’d find it hard to narrow it down to a handful of favourites!

16:01 pmUTCI_have_no_nose_but_I_must_sneeze says:Anyone collect favourite bits of writing? I wrote down a couple. Someone described the toll work took on their colleagues: “They crumbled in on themselves like paper lanterns”. During a moment of shared silence: “It is not like there is nothing to say, it is that sometimes, in the moments after something, speaking breaks the spell”.I didn’t, but I love this idea so much! I might need to go back for one more playthrough and do this.

I_have_no_nose_but_I_must_sneeze says:Anyone collect favourite bits of writing? I wrote down a couple. Someone described the toll work took on their colleagues: “They crumbled in on themselves like paper lanterns”. During a moment of shared silence: “It is not like there is nothing to say, it is that sometimes, in the moments after something, speaking breaks the spell”.I didn’t, but I love this idea so much! I might need to go back for one more playthrough and do this.

I didn’t, but I love this idea so much! I might need to go back for one more playthrough and do this.

16:01 pmUTCAlso, just before we bring this liveblog to a close (as it’s 5pm and therefore RPS Treehouse home time), I must make special mention of Amos Roddy’s soundtrack. It’s become my go-to soundtrack for more or less everything ever since I played it last year. I love it to bits.

Also, just before we bring this liveblog to a close (as it’s 5pm and therefore RPS Treehouse home time), I must make special mention of Amos Roddy’s soundtrack. It’s become my go-to soundtrack for more or less everything ever since I played it last year. I love it to bits.

16:01 pmUTCI_have_no_nose_but_I_must_sneeze says:Emphis is solid. Lem and Mina. Cat. Castor is intriguingly sinister. Who’s the person who owns a bar? That one.That’s Tala!

I_have_no_nose_but_I_must_sneeze says:Emphis is solid. Lem and Mina. Cat. Castor is intriguingly sinister. Who’s the person who owns a bar? That one.That’s Tala!

That’s Tala!

16:03 pmUTCAny other soundtrack likers out there? You can listen to it all onSpotify, if you’re unaware!

Any other soundtrack likers out there? You can listen to it all onSpotify, if you’re unaware!

16:05 pmUTCDez says:@Katharine, but then I can’t play the Hi-Fi Rush soundtrack at the time, if they’re both on Spotify.Hahaha, this is very true.

Dez says:@Katharine, but then I can’t play the Hi-Fi Rush soundtrack at the time, if they’re both on Spotify.Hahaha, this is very true.

Hahaha, this is very true.

16:08 pmUTCWell, I hoped everyone enjoyed playing Citizen Sleeper this month, even if it didn’t end up being your exact cup of tea. We’ll be taking a break from dice rolls for June’s Game Club game, you’ll be pleased to hear, so keep an eye out for an announcement post next week!

Well, I hoped everyone enjoyed playing Citizen Sleeper this month, even if it didn’t end up being your exact cup of tea. We’ll be taking a break from dice rolls for June’s Game Club game, you’ll be pleased to hear, so keep an eye out for an announcement post next week!

16:10 pmUTCYup, I’m off to watch Spider-Verse and then slay some demons! Thanks for the fun chat, everyone, and enjoy the weekend!

Yup, I’m off to watch Spider-Verse and then slay some demons! Thanks for the fun chat, everyone, and enjoy the weekend!