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CD Projekt have bought the studio behind The Flame In The FloodThey’re making a mystery game set in a CD Projekt world

They’re making a mystery game set in a CD Projekt world

Rafting past a spooky island in a The Flame In The Flood screenshot.

Cyberpunk and Witcher crew CD Projekt have acquired The Molasses Flood, the American studio behind post-apocalyptic raft rideThe Flame In The Floodand base-building gameDrake Hollow. Huh! The studio will be making a game set in one of CD Projekt’s worlds, which warrants a second: huh! It’s all secret for now.Top 13 Best RPGs to Play on PCWatch on YouTube"So what does this mean?" The Molasses Flood studio director Forrest Dowling says intheir announcement. “We get to build a completely new game in the universe of an existing CD Projekt IP, we get to hire a lot more folks, and we get to keep making games based on the same principals that have always guided us: making games with heart built on rich gameplay systems.“CDP say The Molasses Flood won’t be merged with existing teams and will keep their current identity while they make… whatever it is? Considering CDP specifically note that the studio are “known for survival and base-building games”, it wouldn’t be a stretch to suspect they’re doing something like that. In Cyberpunk or The Witcher? Ah, no point in guessing at this point.Building a base in Drake Hollow.“We’re always on the lookout for teams who make games with heart,” CD Projekt president Adam Kiciński said intheir own announcement. “The Molasses Flood share our passion for video game development, they’re experienced, quality-oriented, and have great technological insight. I’m convinced they will bring a lot of talent and determination to the Group.“The Molasses Flood formed in 2014, one of several indie studios which rose from the collapsing Irrational Games. With a team includingBioShock Infinite’s art director, lead level designer, senior technical animator, and senior AI engineer, they turned to Kickstarter to help fund their first game, 2016’s The Flame In The Flood. It’s a lovely-looking post-apocalyptic survival game about a raft journey down a river, though Pip’sThe Flame In The Flood reviewsaid, “It’s comfy and I can play for hours, but it’s just not that deep.” They followed that up this year with Drake Hollow, a sorta baddie-bashing base-builder. Now, they’re part of CD Projekt? I say a third time: huh!The consolidation of the games industrycontinues.

Cyberpunk and Witcher crew CD Projekt have acquired The Molasses Flood, the American studio behind post-apocalyptic raft rideThe Flame In The Floodand base-building gameDrake Hollow. Huh! The studio will be making a game set in one of CD Projekt’s worlds, which warrants a second: huh! It’s all secret for now.Top 13 Best RPGs to Play on PCWatch on YouTube"So what does this mean?” The Molasses Flood studio director Forrest Dowling says intheir announcement. “We get to build a completely new game in the universe of an existing CD Projekt IP, we get to hire a lot more folks, and we get to keep making games based on the same principals that have always guided us: making games with heart built on rich gameplay systems.“CDP say The Molasses Flood won’t be merged with existing teams and will keep their current identity while they make… whatever it is? Considering CDP specifically note that the studio are “known for survival and base-building games”, it wouldn’t be a stretch to suspect they’re doing something like that. In Cyberpunk or The Witcher? Ah, no point in guessing at this point.Building a base in Drake Hollow.“We’re always on the lookout for teams who make games with heart,” CD Projekt president Adam Kiciński said intheir own announcement. “The Molasses Flood share our passion for video game development, they’re experienced, quality-oriented, and have great technological insight. I’m convinced they will bring a lot of talent and determination to the Group.“The Molasses Flood formed in 2014, one of several indie studios which rose from the collapsing Irrational Games. With a team includingBioShock Infinite’s art director, lead level designer, senior technical animator, and senior AI engineer, they turned to Kickstarter to help fund their first game, 2016’s The Flame In The Flood. It’s a lovely-looking post-apocalyptic survival game about a raft journey down a river, though Pip’sThe Flame In The Flood reviewsaid, “It’s comfy and I can play for hours, but it’s just not that deep.” They followed that up this year with Drake Hollow, a sorta baddie-bashing base-builder. Now, they’re part of CD Projekt? I say a third time: huh!The consolidation of the games industrycontinues.

Cyberpunk and Witcher crew CD Projekt have acquired The Molasses Flood, the American studio behind post-apocalyptic raft rideThe Flame In The Floodand base-building gameDrake Hollow. Huh! The studio will be making a game set in one of CD Projekt’s worlds, which warrants a second: huh! It’s all secret for now.

Top 13 Best RPGs to Play on PCWatch on YouTube

Top 13 Best RPGs to Play on PC

Cover image for YouTube video

“So what does this mean?” The Molasses Flood studio director Forrest Dowling says intheir announcement. “We get to build a completely new game in the universe of an existing CD Projekt IP, we get to hire a lot more folks, and we get to keep making games based on the same principals that have always guided us: making games with heart built on rich gameplay systems.”

CDP say The Molasses Flood won’t be merged with existing teams and will keep their current identity while they make… whatever it is? Considering CDP specifically note that the studio are “known for survival and base-building games”, it wouldn’t be a stretch to suspect they’re doing something like that. In Cyberpunk or The Witcher? Ah, no point in guessing at this point.

Building a base in Drake Hollow.

Building defences in a Drake Hollow screenshot.

“We’re always on the lookout for teams who make games with heart,” CD Projekt president Adam Kiciński said intheir own announcement. “The Molasses Flood share our passion for video game development, they’re experienced, quality-oriented, and have great technological insight. I’m convinced they will bring a lot of talent and determination to the Group.”

The Molasses Flood formed in 2014, one of several indie studios which rose from the collapsing Irrational Games. With a team includingBioShock Infinite’s art director, lead level designer, senior technical animator, and senior AI engineer, they turned to Kickstarter to help fund their first game, 2016’s The Flame In The Flood. It’s a lovely-looking post-apocalyptic survival game about a raft journey down a river, though Pip’sThe Flame In The Flood reviewsaid, “It’s comfy and I can play for hours, but it’s just not that deep.” They followed that up this year with Drake Hollow, a sorta baddie-bashing base-builder. Now, they’re part of CD Projekt? I say a third time: huh!

The consolidation of the games industrycontinues.