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Black Mesa’s Definitive Edition update makes it just about finishedPerformance improvements and extra prettiness

Performance improvements and extra prettiness

After over a decade of work (and nine months after actually releasing the game), theBlack Mesagang are finally just about finished remakingHalf-Life. Today they launch a big update they’re calling the ‘Definitive Edition’, with changes including a visual refresh of many areas, performance improvements, extra polishing, and a redo of one level from the bit with all the trains. They… still have a few wee fixes to follow, but it seems they’re really, truly, mad, deeply almost done with it.

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The developers, Crowbar Collectivesaythe Def Ed is the “final big update” forBlack Mesa. The dozens of tweaks and fixes include…

“So, Half-Life, then,” Graham said in ourBlack Mesa reviewwhen it left early access in March. “I used to say it was my favourite game of all time. Now, I’d say it’s a first-person shooter that is occasionally great, mostly good, and sometimes charmingly crap. Black Mesa smooths out most of the crap, and maintains the great and the good. It doesn’t modernise the antiquated design – but then, it wouldn’t be Half-Life if it did. As it is, it’s the best way to play Valve’s original design if you haven’t done so before, and it’s a brilliant way to retread those old ventilation shafts, if you have.”