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Big Druid deck list guide - Ashes of Outland - Hearthstone (April 2020)Our updated guide to playing Big Druid in the Ashes of Outland meta.

Our updated guide to playing Big Druid in the Ashes of Outland meta.

Big Druid is a ramp-based deck, designed to get expensive minions out onto the board as quickly as possible. This means you’re taking advantage of the fantastic new cards in the Druid class that take this into account.

Bogbeam,Ironbark, and most of allOvergrowthplay a huge part in this, and your ability to plonk giant minions onto the board with ease after you hoard mana crystals is often too much for your foes to do anything about.

It’s a deck that’s been popular in one form or another since the very earliest days ofHearthstone’s existence, but fell off the radar after nerfs to vital cards likeNourishandWild Growth. Now, it’s as good as it’s always been though, offering huge minions on turns you have no business playing them.

Our Big Druid guide contains a very strong and refined version of the deck, along with some general strategy advice for piloting it. After that we’ve got some Mulligan tips for you, before we break down all of the combos that give this deck such an extraordinary amount of power.

Big Druid deck list - Ashes of Outland

Select and copy the long ID string below, then create a deck in Hearthstone to export this deck into your game.

Deck Import ID:AAECAZICAsUEiLADDkD+AcQG4p8Dl60DsK0D/a0DjK4D3q8D/7UD6LoD7LoD7roD87sDAA==

More great Druid guides:

The rest of this guide will be updated once the meta has settled down and we know what the most popular decks are, and what the strongest versions of those decks are. Everything below this point refers to an earlier version of the deck.

Big Druid is all about ramping your Mana all the way up as fast as possible so you can play the menagerie of big minions that fill up this deck. The new Ashes ofOutlandspell,Overgrowth, as well asBreath of Dreamsfrom Descent of Dragons, mean you can keep your deck cycling whilst reliably drawing your ramp cards every game.

Enormous minions such asScrapyard ColossusandWinged Guardianwill all have a massive impact when played on the board way ahead of their cost. There’s no fancy combos with this version of the deck either. Previously,Master Oakheartwould be the play you’re looking for, but since he left the game, you’re mostly just looking for big Dragons to play.

Early game:Get ramping. You need to get ahead on mana as quickly as possible withBreath of DreamsandOvergrowth. Without this, you’ll never be able to out-tempo your opponent. Remember to ensure you have a Dragon in hand when castingBreath of Dreamsor you won’t get that sweet sweet mana crystal, and you’ll just draw a card (although sometimes you’ll need card draw desperately so it is worth playing). With any spare mana,Strength in Numbersis worth playing, since you’ll be able to complete the Sidequest as you go anyway.

Late game:Your gameplan doesn’t really change that much from here. All you need to keep an eye on is switching to an aggressive style of play, especially against control opponents. Once they catch up on mana, the likes ofPlague of Deathcan finish any chance you thought you had of victory.Alexstraszacan be the final nail in your opponent’s coffin though - suddenly putting them at 15 Health and killing them immediately is a great finisher. Either way, you want to start going face when it’s safe to do so.

Big Druid Mulligan guide

As nearly half the cards in the deck cost six or more Mana you’ll want to find all the ramp you can in your mulligan.

Big Druid tips, combos and synergies

Here’s how the combos all stack up in this particular version of Big Druid. Careful study of these will definitely improve your play if you’re new to piloting this sort of deck.

  • UsingExotic Mountselleralongside discounted spells likeBogbeamandIronbarklets you summon a board of minions for free once you hit 7 mana.

-Scrapyard Colossuscompletes yourStrength in NumbersSidequest in one go, summoning another minion from your deck as you do it.

-Frizz Kindleroostis a nice way to contest the board early and discount some of your minions, but he’s not essential - don’t feel bad if you need to playOvergrowthinstead.

  • It’s important to remember thatSwipecan deal 4 damage to the enemy face. Keep count of your existing minions and always count for lethal damage.

-Alexstraszacan be used to heal your own Hero if you’re super low on health. This has saved us multiple times, putting us back up to 15 and giving that little bit of extra time.

  • You’ll want to keep out of range of burst damage against Demon Hunter.Kayn Sunfurylets their minions completely ignore Taunt, so keeping their board clear is even more vital.