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Battlefield 2042 will tweak maps, UI and more in response to beta feedbackMaking a better future
Making a better future

Battlefield 2042hasbeen and gone, and now its developers have written about what they learned based on player feedback. There are some straight fixes, some explanations, and lot morein a post on the Battlefield blog.
Also: a look at the five previously unrevealed specialists you’ll be able to play as when the game launches.
Here’s a trailer showing the five specialists that hadn’t been announced previously, and which weren’t playable in the beta:
Battlefield 2042 Gameplay | First Look At New SpecialistsWatch on YouTube
Battlefield 2042 Gameplay | First Look At New Specialists

Specialists are Battlefield’s latest take on classes: customisable characters who have a unique specialty and trait. Developers EA Dice offered these extra five specialists up in part as a response to players who felt that specialists “were limiting team work.”
EA Dice say, basically, “nuh uh.” They say that the open beta was missing improvements to “the user interface, identifying between friend and foe, the ping system, and in-game team communication” which will make teamwork easier. And they say that players weren’t able to play with all ten specialists, which will hopefully change things.
These sorts of posts seem to have become a trend recently, with developers of other looming live service games likeHalo Infinitegoing to great pains to break down what they have taken away from beta feedback. It’s a welcome trend, too. I’m sure it’s a good way to make a community feel heard, but it’s interesting even as an outsider to see these games discussed in such depth.