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Baldur’s Gate 3’s “hidden” mind flayer skill tree sounds equally cool and grossLarian Studios explain how the parasites tie into the RPG goodness
Larian Studios explain how the parasites tie into the RPG goodness
Image credit:Larian Studios
Image credit:Larian Studios

In a newSteam blog, Larian explain how these decisions will work in-game. Embracing the illithid powers unlocks a hidden skill tree “used to enhance your command over your newfound illithid capabilities.” Those capabilities include 25 mind-flayer-inspired abilities that are split into five categories: psionic (letting you turn foes into ragdolls), manipulation (mind control), health restoration (self-explanatory), and abilities that can either damage or debuff enemies. “You can even become a displacer beast,” the big tentacled felines often seen in the Dungeons & Dragons bestiary.
To progress through the skill tree nodes, you’ll need to find more mind maggots inside random jars or within previously infected skulls. Oh, and your wrinkly brain represents the illithid skill tree, so you’ll need to attach the writhing worms into each node yourself. Maybe not a character build for squeamish folks, then.
Larian notes that some companions can eat the parasites to gain cool powers, but some others will refuse and their perception of you can “undergo a significant shift.” The team warns that “things can also get a bit more… complicated. But we won’t spoil it.”
We’ll find out what those complications are when Baldur’s Gate 3 leaves early access on August 3rd onSteamandGOG. For now, check out the game’sexact release timesin your region.
Disclosure: Former RPS deputy editor Adam Smith (RPS in peace) now works at Larian and is the lead writer forBaldur’s Gate 3. Former contributor Emily Gera also works on it.