HomeNewsAvatar: Frontiers of Pandora
Avatar: Frontiers Of Pandora will support raytraced reflections and ultrawide monitorsThe way of watercooling
The way of watercooling
Image credit:Ubisoft
Image credit:Ubisoft
Avatar: Frontiers Of Pandorais due to launch December 7th, and Ubisoft have now detailed the graphics features that will set the PC version apart. The list includes raytraced reflections and shadows, “extended graphics settings” and an in-built benchmarking tool.Avatar: Frontiers of Pandora - PC Features TrailerWhat’s inside Pandora’s box?Watch on YouTubeThe PC version will also support AMD FSR2 - I don’t know what that is and I refuse to learn - and ultrawide monitors. The trailer above also explicitly brags that the game has been optimised to run on low-spec machines, as well as to take advantage of fancy modern graphics cards. That’s good for me, as my PC is getting a little rusty.I’m not sure whether I’m interested in Frontiers Of Pandora. I have no strong feelings about Avatar as a film series, butearlier trailershave made the game look a lot likeFar Crywith more interesting flora and fauna. If I can creep around with a bow and arrow, taking down forts while ignoring the scripted missions wherever possible, then that seems like a good time. But it may turn out to be one of the other permutations of Ubigame I don’t enjoy.Edhad a look at the gameearlier this year, and confirmed that it had “bases dotted around the map” for players to destroy - after which the world “heals”, so you can harvest it to improve your equipment. He also thought it seemed so ambitious - with bird sidekicks, aerial combat, crafting, cooking, two-player co-op - that he wanted to see more before making judgements. Me too.
Avatar: Frontiers Of Pandorais due to launch December 7th, and Ubisoft have now detailed the graphics features that will set the PC version apart. The list includes raytraced reflections and shadows, “extended graphics settings” and an in-built benchmarking tool.Avatar: Frontiers of Pandora - PC Features TrailerWhat’s inside Pandora’s box?Watch on YouTubeThe PC version will also support AMD FSR2 - I don’t know what that is and I refuse to learn - and ultrawide monitors. The trailer above also explicitly brags that the game has been optimised to run on low-spec machines, as well as to take advantage of fancy modern graphics cards. That’s good for me, as my PC is getting a little rusty.I’m not sure whether I’m interested in Frontiers Of Pandora. I have no strong feelings about Avatar as a film series, butearlier trailershave made the game look a lot likeFar Crywith more interesting flora and fauna. If I can creep around with a bow and arrow, taking down forts while ignoring the scripted missions wherever possible, then that seems like a good time. But it may turn out to be one of the other permutations of Ubigame I don’t enjoy.Edhad a look at the gameearlier this year, and confirmed that it had “bases dotted around the map” for players to destroy - after which the world “heals”, so you can harvest it to improve your equipment. He also thought it seemed so ambitious - with bird sidekicks, aerial combat, crafting, cooking, two-player co-op - that he wanted to see more before making judgements. Me too.
Avatar: Frontiers Of Pandorais due to launch December 7th, and Ubisoft have now detailed the graphics features that will set the PC version apart. The list includes raytraced reflections and shadows, “extended graphics settings” and an in-built benchmarking tool.
Avatar: Frontiers of Pandora - PC Features TrailerWhat’s inside Pandora’s box?Watch on YouTube
Avatar: Frontiers of Pandora - PC Features Trailer

The PC version will also support AMD FSR2 - I don’t know what that is and I refuse to learn - and ultrawide monitors. The trailer above also explicitly brags that the game has been optimised to run on low-spec machines, as well as to take advantage of fancy modern graphics cards. That’s good for me, as my PC is getting a little rusty.
I’m not sure whether I’m interested in Frontiers Of Pandora. I have no strong feelings about Avatar as a film series, butearlier trailershave made the game look a lot likeFar Crywith more interesting flora and fauna. If I can creep around with a bow and arrow, taking down forts while ignoring the scripted missions wherever possible, then that seems like a good time. But it may turn out to be one of the other permutations of Ubigame I don’t enjoy.
Edhad a look at the gameearlier this year, and confirmed that it had “bases dotted around the map” for players to destroy - after which the world “heals”, so you can harvest it to improve your equipment. He also thought it seemed so ambitious - with bird sidekicks, aerial combat, crafting, cooking, two-player co-op - that he wanted to see more before making judgements. Me too.