HomeNewsWarhammer 40,000: Rogue Trader
A quick look at Warhammer 40,000: Rogue Trader’s six player co-opIn the grim darkness of the far future, there is only teamwork
In the grim darkness of the far future, there is only teamwork
Image credit:Owlcat
Image credit:Owlcat

Owlcat Games have whisked the wrappers offWarhammer 40,000: Rogue Trader’s co-op functionality, explaining how you and up to five other players can team up to navigate the Games WorkshopRPG’s100-plus hoursof grid-based combat, violent religious differences and unrepentant planetary colonisation.
You’ll want to mind each other’s backs in turn-based combat, as friendly fire is very much a possibility. Indeed, as we know from the single player, there might be times when you have no option but to fire indiscriminately. What’s a little AOE damage here and there amongst loyal subjects of the Emperor?
Probably the most appetising prospect in co-op is space combat, in which each player gets charge of a different aspect of the void ship, including the weapon systems and engines - surely, the basis forSea of Thieves-esque mishaps. The void ship has an inventory that all players have access to, but you can manage your own gear and levelling-up separately.
The game’s six-player co-op is a first for an Owlcat CRPG, and looks like a fun addition to an imperial escapade of overwhelming scale. You can read more about the campaign inmy recent Warhammer 40,000: Rogue Trader preview.